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https://github.com/subsurface/subsurface.git
synced 2025-01-31 17:13:23 +00:00
Fix wrong handling of Dive Table, and revert some wrong changes.
This patch just reverts some wrong changes that I'v done on a past commit ( sorry ) and correctly handles the selectDive, by using a IDX instead of the dive pointer, as dirk told me it's extremely error-prone since the pointer can change. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
parent
c1a05fd034
commit
4f9526ef81
6 changed files with 32 additions and 74 deletions
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@ -110,8 +110,10 @@ void DiveListView::backupExpandedRows(){
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}
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void DiveListView::restoreExpandedRows(){
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setAnimated(false);
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Q_FOREACH(const int &i, expandedRows)
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setExpanded( model()->index(i, 0), true );
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setAnimated(true);
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}
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void DiveListView::fixMessyQtModelBehaviour()
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{
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@ -139,9 +141,7 @@ void DiveListView::restoreSelection()
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{
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unselectDives();
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Q_FOREACH(int i, selectedDives) {
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struct dive *d = get_dive(i);
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if (d)
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selectDive(d);
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selectDive(i);
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}
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}
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@ -150,25 +150,18 @@ void DiveListView::unselectDives()
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selectionModel()->clearSelection();
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}
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void DiveListView::selectDive(struct dive *dive, bool scrollto, bool toggle)
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void DiveListView::selectDive(int i, bool scrollto, bool toggle)
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{
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if (dive == NULL)
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return;
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QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
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QModelIndexList match = m->match(m->index(0,0), DiveTripModel::NR, dive->number, 1, Qt::MatchRecursive);
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QModelIndexList match = m->match(m->index(0,0), DiveTripModel::DIVE_IDX, i, 2, Qt::MatchRecursive);
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QItemSelectionModel::SelectionFlags flags;
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QModelIndex idx = match.first();
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QModelIndex parent = idx.parent();
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if (parent.isValid())
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expand(parent);
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flags = toggle ? QItemSelectionModel::Toggle : QItemSelectionModel::Select;
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flags |= QItemSelectionModel::Rows;
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selectionModel()->select(idx, flags);
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if (scrollto)
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scrollTo(idx, PositionAtCenter);
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}
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void DiveListView::showSearchEdit()
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{
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searchBox->show();
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@ -196,25 +189,9 @@ bool DiveListView::eventFilter(QObject* , QEvent* event)
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// index. TRIP_ROLE vs DIVE_ROLE?
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void DiveListView::headerClicked(int i)
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{
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sortColumn = i;
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QItemSelection oldSelection = selectionModel()->selection();
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QList<struct dive*> currentSelectedDives;
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DiveTripModel::Layout newLayout;
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bool first = true;
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newLayout = i == (int) DiveTripModel::NR ? DiveTripModel::TREE : DiveTripModel::LIST;
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Q_FOREACH(const QModelIndex& index , oldSelection.indexes()) {
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if (index.column() != 0) // We only care about the dives, so, let's stick to rows and discard columns.
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continue;
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struct dive *d = (struct dive *) index.data(DiveTripModel::DIVE_ROLE).value<void*>();
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if (d)
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currentSelectedDives.push_back(d);
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}
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DiveTripModel::Layout newLayout = i == (int) DiveTripModel::NR ? DiveTripModel::TREE : DiveTripModel::LIST;
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rememberSelection();
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unselectDives();
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/* No layout change? Just re-sort, and scroll to first selection, making sure all selections are expanded */
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if (currentLayout == newLayout) {
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currentOrder = (currentOrder == Qt::DescendingOrder) ? Qt::AscendingOrder : Qt::DescendingOrder;
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@ -231,12 +208,7 @@ void DiveListView::headerClicked(int i)
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restoreExpandedRows();
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}
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}
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// repopulate the selections.
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Q_FOREACH(struct dive *d, currentSelectedDives) {
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selectDive(d, first);
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first = false;
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}
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restoreSelection();
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}
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void DiveListView::reload(DiveTripModel::Layout layout, bool forceSort)
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@ -263,7 +235,7 @@ void DiveListView::reload(DiveTripModel::Layout layout, bool forceSort)
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sortByColumn(sortColumn, currentOrder);
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if (amount_selected && current_dive != NULL) {
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selectDive(current_dive, true);
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selectDive(selected_dive, true);
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} else {
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QModelIndex firstDiveOrTrip = m->index(0,0);
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if (firstDiveOrTrip.isValid()) {
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@ -495,23 +467,25 @@ void DiveListView::deleteDive()
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struct dive *d = (struct dive *) contextMenuIndex.data(DiveTripModel::DIVE_ROLE).value<void*>();
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if (!d)
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return;
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QSortFilterProxyModel *proxy = qobject_cast<QSortFilterProxyModel*>(model());
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DiveTripModel *realModel = qobject_cast<DiveTripModel*>(proxy->sourceModel());
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realModel->deleteSelectedDives();
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struct dive* next_dive = 0;
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// after a dive is deleted the ones following it move forward in the dive_table
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// so instead of using the for_each_dive macro I'm using an explicit for loop
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// to make this easier to understand
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for (i = 0; i < dive_table.nr; i++) {
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d = get_dive(i);
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if (!d->selected)
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continue;
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delete_single_dive(i);
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i--; // so the next dive isn't skipped... it's now #i
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}
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if (amount_selected == 0) {
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if (i > 0){
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next_dive = get_dive(nr -1);
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}
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else{
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if (i > 0)
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select_dive(nr - 1);
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else
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mainWindow()->cleanUpEmpty();
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}
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}
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mark_divelist_changed(TRUE);
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if (next_dive)
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selectDive(next_dive);
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mainWindow()->refreshDisplay();
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reload(currentLayout, false);
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}
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void DiveListView::testSlot()
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@ -563,7 +537,7 @@ void DiveListView::contextMenuEvent(QContextMenuEvent *event)
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QAction * actionTaken = popup.exec(event->globalPos());
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if (actionTaken == collapseAction && collapseAction) {
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this->setAnimated(false);
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selectDive(current_dive, true);
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selectDive(selected_dive, true);
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scrollTo(selectedIndexes().first());
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this->setAnimated(true);
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}
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@ -25,7 +25,7 @@ public:
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void reload(DiveTripModel::Layout layout, bool forceSort = true);
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bool eventFilter(QObject* , QEvent* );
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void unselectDives();
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void selectDive(struct dive *, bool scrollto = false, bool toggle = false);
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void selectDive(int dive_table_idx, bool scrollto = false, bool toggle = false);
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void rememberSelection();
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void restoreSelection();
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void contextMenuEvent(QContextMenuEvent *event);
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@ -115,7 +115,7 @@ void GlobeGPS::mouseClicked(qreal lon, qreal lat, GeoDataCoordinates::Unit unit)
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mainWindow()->dive_list()->unselectDives();
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clear = false;
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}
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mainWindow()->dive_list()->selectDive(dive, first, toggle);
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mainWindow()->dive_list()->selectDive(idx, first, toggle);
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first = false;
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}
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}
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@ -511,7 +511,7 @@ void MainTab::acceptChanges()
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// unselectDives() doesn't mess with the dive_table at all
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struct dive *addedDive = current_dive;
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mainWindow()->dive_list()->unselectDives();
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mainWindow()->dive_list()->selectDive(addedDive, true, true);
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mainWindow()->dive_list()->selectDive(selected_dive, true, true);
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mainWindow()->showProfile();
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mark_divelist_changed(TRUE);
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DivePlannerPointsModel::instance()->setPlanMode(DivePlannerPointsModel::NOTHING);
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@ -989,6 +989,9 @@ QVariant DiveItem::data(int column, int role) const
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if (role == DiveTripModel::DIVE_ROLE)
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retVal = QVariant::fromValue<void*>(dive);
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if(role == DiveTripModel::DIVE_IDX){
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retVal = get_divenr(dive);
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}
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return retVal;
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}
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@ -1198,23 +1201,6 @@ QVariant DiveComputerModel::data(const QModelIndex& index, int role) const
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return ret;
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}
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void DiveTripModel::deleteSelectedDives()
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{
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// after a dive is deleted the ones following it move forward in the dive_table
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// so instead of using the for_each_dive macro I'm using an explicit for loop
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// to make this easier to understand
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beginRemoveRows(index(0,0), 0, rowCount()-1);
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for (int i = 0; i < dive_table.nr; i++) {
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struct dive *d = get_dive(i);
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if (!d->selected)
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continue;
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delete_single_dive(i);
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i--; // so the next dive isn't skipped... it's now #i
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}
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endRemoveRows();
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setupModelData();
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}
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int DiveComputerModel::rowCount(const QModelIndex& parent) const
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{
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return numRows;
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@ -192,7 +192,7 @@ public:
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enum Column {NR, DATE, RATING, DEPTH, DURATION, TEMPERATURE, TOTALWEIGHT,
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SUIT, CYLINDER, NITROX, SAC, OTU, MAXCNS, LOCATION, COLUMNS };
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enum ExtraRoles{STAR_ROLE = Qt::UserRole + 1, DIVE_ROLE, TRIP_ROLE, SORT_ROLE};
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enum ExtraRoles{STAR_ROLE = Qt::UserRole + 1, DIVE_ROLE, TRIP_ROLE, SORT_ROLE, DIVE_IDX};
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enum Layout{TREE, LIST, CURRENT};
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Qt::ItemFlags flags(const QModelIndex &index) const;
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@ -200,8 +200,6 @@ public:
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DiveTripModel(QObject* parent = 0);
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Layout layout() const;
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void setLayout(Layout layout);
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void deleteSelectedDives();
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private:
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void setupModelData();
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QMap<dive_trip_t*, TripItem*> trips;
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