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Fix wrong handling of Dive Table, and revert some wrong changes.
This patch just reverts some wrong changes that I'v done on a past commit ( sorry ) and correctly handles the selectDive, by using a IDX instead of the dive pointer, as dirk told me it's extremely error-prone since the pointer can change. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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6 changed files with 32 additions and 74 deletions
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@ -25,7 +25,7 @@ public:
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void reload(DiveTripModel::Layout layout, bool forceSort = true);
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bool eventFilter(QObject* , QEvent* );
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void unselectDives();
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void selectDive(struct dive *, bool scrollto = false, bool toggle = false);
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void selectDive(int dive_table_idx, bool scrollto = false, bool toggle = false);
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void rememberSelection();
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void restoreSelection();
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void contextMenuEvent(QContextMenuEvent *event);
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