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Fix wrong handling of Dive Table, and revert some wrong changes.
This patch just reverts some wrong changes that I'v done on a past commit ( sorry ) and correctly handles the selectDive, by using a IDX instead of the dive pointer, as dirk told me it's extremely error-prone since the pointer can change. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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parent
c1a05fd034
commit
4f9526ef81
6 changed files with 32 additions and 74 deletions
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@ -989,6 +989,9 @@ QVariant DiveItem::data(int column, int role) const
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if (role == DiveTripModel::DIVE_ROLE)
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retVal = QVariant::fromValue<void*>(dive);
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if(role == DiveTripModel::DIVE_IDX){
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retVal = get_divenr(dive);
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}
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return retVal;
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}
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@ -1198,23 +1201,6 @@ QVariant DiveComputerModel::data(const QModelIndex& index, int role) const
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return ret;
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}
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void DiveTripModel::deleteSelectedDives()
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{
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// after a dive is deleted the ones following it move forward in the dive_table
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// so instead of using the for_each_dive macro I'm using an explicit for loop
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// to make this easier to understand
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beginRemoveRows(index(0,0), 0, rowCount()-1);
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for (int i = 0; i < dive_table.nr; i++) {
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struct dive *d = get_dive(i);
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if (!d->selected)
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continue;
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delete_single_dive(i);
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i--; // so the next dive isn't skipped... it's now #i
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}
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endRemoveRows();
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setupModelData();
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}
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int DiveComputerModel::rowCount(const QModelIndex& parent) const
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{
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return numRows;
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