We already showed the tags, but we didn't allow the user to edit them.
This tries hard not to create inconsistent or illogical tags by trimming
white space and being careful with how the tags are added.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And wow isn't that a nice improvement in the code.
Also has the benefit of actually doing the right thing and not creating
unwanted white space for missing cylinders. And does away with all these
warnings about coercion (after all, we were checking against the wrong
value.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In commit 622e5aab69 ("mobile/cleanup: remove more noisy debug output")
I had good intentions, but missed the fact that in order to access the
'verbose' variable from QML I needed to use manager.verboseEnabled. The
resulting syntax error went unnoticed and broke the screen repositioning
when the keyboard opens on mobile devices.
Worse, I called a non existing method to do the logging of debug
information.
And to top it all off, when I fixed the positioning algorithm in commit
765c4f9704 ("mobile/UI: fix the logic to keep input visible"), I forgot
to fix the near identical logic for the TextArea for the notes.
Fail on so many levels.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This feels much more responsive to various screen widths to me.
Instead of a fixed grid this is now a Flow that is tries to make much
better use of the space available on the user's device. It's not always
perfect, but to me at least a massive improvement.
The commit is almost unreadable because of the re-indentation and the
move of a block of fields to earlier in the form (as that made it much
easier to flow everything). But with show -w you can get a better idea.
We have a Flow around all the fields, we pair each label with the
corresponding input field, and then have a few additional Flows to
ensure that the cylinders always start in the first column.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The repositioning message when a virtual keyboard opens is useful enough
to keep it and just hide it unless in verbose mode. The others have all
outlived their usefulness.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
First, the time zone adjustment was wrong - this as written could only
ever have worked in UTC or by pure chance.
Second, the order of alerting the UI of the availability of a GPS fix
was also incorrect creating a race between the UI and our data
structures.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reuses the logic we implemented in the SsrfTextField.
Eventually we will need to clean up the inconsistent names for these
elements.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
By removing focus from all input fields we can ensure that we have the
correct data reflected when saving an edited dive.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When we start editing a dive the OS will open the virtual keyboard if
any of the input fields have focus (which they might get when we set
their content).
The explicit closing of the keyboard might be overkill, but also doesn't
appear to hurt.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This never ever worked to trigger a profile update. The code is
nonsensical as we cannot access the QMLProfile in a model delegate this
way from outside the delegate.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A silly copy and paste error caused us to overwrite the gas mixes for
all the tanks with the gas mix in the first tank.
Fixes#2913
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is a partial revert of commit 99438121c4 ("mobile/dive-edit: use template
components and theme colors")
Clearly the information given in the Qt documentation on how to theme ComboBox
is flat out broken. The trade-off between 'better dark theme' and 'broken user
experience' is fairly easy to make.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Another small step to make the dark theme at least marginally useful.
We now use our template components and add the necessary elements to have
consistent text color.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Command that just swaps two dives. This is rather complex,
as for example a dive site might be created.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The currently shown dive is now controlled by the core.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This seems to work much more reliably as it specifically compares the cursor
position to the visible bottom and top of the screen.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add a couple more roles and remove the dive role that allows accesss to
the DiveObjectHelper in the first place.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When the user taps on a TextField to enter text, usually the virtual
keyboard will pop up. This code tries to ensure that the keyboard
doesn't cover the entry field that the user was trying to work on.
In order to centralize these changes, this introduces a new
SsrfTextField type which we use to also remove a few redundant default
settings that we previously had for every field. The one TextArea for
the Notes field didn't seem worth creating yet another type for, so
there the changes are done directly in DiveDetailsEdit.
The awkward timer mechanism is necessary as the keyboard pops up
asynchronously and then triggers a change of height for the app, so we
need to wait a little bit before doing the adjustment.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A user reported problems with editing the Suit and DiveMaster fields.
Apparently, editing does not change the currentText. Without doing
a deeper analysis, simply use editText (a more proper fix might be
changing the currentIndex on editing).
(Parially?) fixes#1694
Reported-by: Mark Powell <mcpowell123@gmail.com>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
With the new setup we need to know which state we are coming from
when we are saving cylinder related info. When we are adding
a new dive we explicitly should save cylinder data to the first cylinder.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Same as for cylinder info, we need to make sure that the gasmixes gets saved to the correct cylinder.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Save the edited cylinder in the correct slot.
Since the cylinder number and the used cylinder number need not be
the same we first need to test if the cylinder are used.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
This displays the used cylinders in a dive so that they can be edited.
Currently limited to 5 as a POC.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
In the initial move to comboboxes the correct location model
was not used. This uses the correct model and makes it behave
like the other comboboxes.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Removing the comparison of currentText vs editText when saving buddies
fixes the issue of data loss when dive has more than one buddy.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
The HintsTextEdit just doesn't feel natural and intuitive.
Edit, fixed rebase issues.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
See also e6e1473e6. The construction of the locationlist
was not the same as the 3 previous lists, and it needs
the inclusion of a new model file (divelocationmodel.cpp)
in the mobile app. In addition, as the mobile app is mainly
interested in a simple stringList (model) to populate a HintsText
field (or maybe later a combobox), this stringlist is added
to the model, to easy interfacing with QML.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
See e6e1473e6. Exact same commit but here for the
list of divemaster. The careful reader will spot a
small addition to the clearDetailsEdit() QML function.
Two more field are cleared.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
This is the first of a set of commits that are (very) similar.
It appeared that a number of more or less static lists, which are
constructed by a loop over all dives in the logbook, were executed
when changing focus to a next dive. For example, the in this
commit addressed list of used dive suits.
What was wrong was that the suitList was linked to a dive. There
is only a need to construct the list of used suits when data is
changed (and obviously, once on startup of the app). Further, it
appeared that a lot of code was duplicated and that we can use
(in this case) the same code from the desktop completionmodels.cpp.
Basically, this commit involves the following changes:
- include completionmodels.cpp in mobile and desktop (so move
it from the desktop only category to the generic category).
- remove double code from DiveObjectHelper.cpp
- Do not differentiate in the init phase and the normal refresh
of the list
- the per dive logic is now only the getting of a previously
constructed list (in init or update of the divelist).
There are no visible changes in the UI, other than a better
performance when scrolling over dive details.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
When editing (or adding) a dive, the internal data containing the
attributes on the edit page was not cleared when editing was
finished (in any way, by saving the edit or by cancelling it).
As long as the user only edits existing dives, all this poses
no problem, as at the start of a dive edit, the data is filled
from the dive to be edited. However, when adding a dive, data
coming from previous edits shows up. This not clearing data
also causes the strange effect as written in issue #950: adding
a dive, deleting it, and adding a dive again, added the first
added dive data, without the edit screen being shown.
All this can be solved by clearing the data from the edit when
editing is done.
Fixes: #950
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
When the user entered a dive site using autocompletion, it
is a known site, of which we might have a GPS location already.
Just fill the known site coordinates.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Add the capability to select the location name from a list, constructed
from the known dive sites in the logbook.
Fixes: #546
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>