We already have a bunch of filters, let's pack them together
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way other parts of the code can act on the "hidden_by_filter" state.
This also cleans up the way we track if a dive is hidden - do it in the
multi filter instead of the individual filters.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Code to clean the filters. Maybe I'll also need to call this upon
closing the dialog?
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way any extra data probided by the dive computer is visible to the
user (without other processing). This data cannot be edited by the user as
it reflects the information given by the dive computer.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Just the skeleton of the functions, nothing working yet.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also, generate the corresponding pixmap only once, and distribute it to
all models that need it.
Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Collect font, font metrics and icon size functions in a separate module.
Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This new version of the TagFilterSortModel actually accepts
*any* new MultiFilterInterface.
So, how to use it to create a new filter:
Implement a class that inherits from MultiFilterInterface
Implement the filterRow method
TagFilterSortModel::instance->add( myClass );
and you are done.
[Dirk Hohndel: removed some debug code and did whitespace cleanup]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch fixes a bit of the logic used. Now we show every
dive if nothing is chedked.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This method should remove a row on the dive list model
visualization if none of the tags that it have are marked
as 'visible'.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This model accepts check / unchedk. Now, I need to also
plug the result of the check / uncheck to the list model.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The column isn't just about NITROX, there might be air and trimix in
there too.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When adding the method that includes the depth unit to the DiveItem class
I realized that this was yet another implementation of our depth unit
conversion. We should just call the existing helper instead.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This correctly enables the planner on the new profile,
but it doesn't triggers the correct paint on the canvas.
[Dirk Hohndel: remove other remnants of the disabled planner as well]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The DiveList classes were a partial mess (and some of it is still in a
messy state). The classes that deal with it where done in 'qtHelpers.h',
the extern global variable in dive.h, a few methods here and there. This
concentrates most - but not all - functions in their own file. The reason
for that is to make the new developer faster when looking for things: if
it's a divecomputer related method, it should be in a single file, not
scattered around.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way, the user can save dives containing sets of "standard cylinders". Selecting one of those prepopulates the gas list for the planner.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In bf205726 DEPTH/Switch at was disabled by commenting out that code.
This puts it back behind ifdefs
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I know everyone will hate it.
Go ahead. Complain. Call me names.
At least now things are consistent and reproducible.
If you want changes, have your complaint come with a patch to
scripts/whitespace.pl so that we can automate it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
* ensure include guard to every header
* comment endif guard block
Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Some dive computers will always download all tanks that they store, not
just the ones used in a dive. Most people only want to see the tanks that
they actually used during the dive (and for the others there's an option
to go back to the old behavior, just in case).
All this is only in memory / during runtime. If the dive computer provided
the extra data we will not throw it away.
Fixes#373
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In commit c3fe1a9e9f ("Get rid of pointers to dive structures in the
UI") I was a bit too aggressive moving away from pointers to dives.
This is only needed for pointers that are held across operations that
could change the dive_table. I figured that it wouldn't hurt to get rid of
some more pointers as well, but it turns out I was wrong. The current dive
that we store in the Cylinder and Weight models can be a dive that isn't
in the dive_table at all: the multiEditEquipmentPlaceholder. And when
using the diveId we end up finding the original dive in the dive_table and
therefore modify the wrong structure.
This undoes two thirds of the above mentioned commit.
Reported-and-analyzed-by: Patrick Valsecchi <patrick@thus.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The assumption that the pointer will keep pointing to a valid structure is
fundamentally flawed. And even if that is true today, it might change in
the future - just don't do it. Use the diveId instead.
The exception is when you own the structure and use it within one UI
interaction during which any way to change the dive_table is disabled
(e.g., while adding / editing a dive).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When the user first opens the application the default language is
selected; this can be changed to a hardcoded one by going to system
preferences and choosing the one you want.
Restart required.
Fixes#136
[Dirk Hohndel: whitespace fixes, removed qDebug() call, rephrased the
message displayed prompting the user to restart.]
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch makes it possible to hide some columns on the Cylinders
Equipment pane. The 'remove' and 'type' are impossible to hide,
since they are the most important ones for a non-tech diver.
Fixes#281
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If the user doubleclicks on the number of the dive in the dive list,
this will present to him a dialog to change that number. Pressing enter
will renumber the dive if there's no dive with the same number already.
Fixes#288
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch just reverts some wrong changes that I'v done on a
past commit ( sorry ) and correctly handles the selectDive,
by using a IDX instead of the dive pointer, as dirk told me
it's extremely error-prone since the pointer can change.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It's very important when programming via Model/View, in gtk or qt,
to not mess with the model data outside of the model. We were
deleting stuff that the model controlled outside of the model, so
it thought that there was still data there. This fixes the deletion
part, but there are also lots of other parts that I'll tackle in
the next commits.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The air types model had a font bigger than the
other models, this patch creates a data() method
that correctly delivers the correct font.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
What happened before was that the AirTypes model was only being updated
when the user requested to change the air by clicking directly
on the Air, in the planner ( but not on the Air Table. ).
This fixes it by calling 'repopulate' whenever the cylinder model
changes ( by adding, removing and changing something.)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
To make the planner work this adds a new column to the Cylinder widget
(depth - for the depth at which we want to change to a certain gas
during deco).
This also tries to hide that column in the equipment view and hide the
start/end pressure columns in the planner view. Oddly that fails :-(
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is intended to allow the user to provide the gases / cylinders that
she will be diving with. With that information the planner can warn the
user about insufficient gases, but more importantly it can show relevant
gases in the gas select drop down.
Right now the add cylinder button doesn't add a cylinder - that's a
problem.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
There are other models ( Tree Models and Model Items
) that are not affected by this commits, this is
already a good cleanup but it can be extended
to also fix those two other possibilities.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Second model converted to be less boilerplated,
there are right now 7 models that will need to
be ported. each model can remove around 30 to 40
LOC, so this is not such a bigger improvement,
but it's an 'keeping an eye on the future'.
Also fixed a bug where the returned value was dummy.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
The Model View system in Qt is *very* verbose, this is the
beginning of a series of patches that will concentrate
the boilerplate somewhere and reduce the amount of lines
and will also try to make the code cleaner and easyer to
understand,
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This patch adds a couple of classes and some other modifications
in PrintLayout that handle the printing of tables under a profile.
models.h : ProfilePrintModel
The class uses a 'struct *dive' to output all required data
for a certain dive at specific rows and columns. It also handles
font formatting and text alignment.
modeldelagatates.h : ProfilePrintDelegate
The class is used only for drawing a custom grid for profile tables.
PrintLayout::createProfileTable()
The function is used to create and setup the profile table object
PrintLayout::printProfileDives()
The function now has correct padding of dive profiles on a page
and also the printing of actual tables below them.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Added a 'changed' member on Cylinders and weigth models to mark when
one was changed or not. Only the changed data should be inserted on
the selected dives, so if the user changes the cylinders on a multi
edit, there's no need ( and it will actually break things if we did that )
set the weigths too.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
The code to initialize the weight systems from the last datafile loaded
had not been brought over from the Gtk version.
We now correctly update the data structure when loading file (but not yet
when editing values).
Most likely the same needs to be done for the tanks as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>