Commit graph

436 commits

Author SHA1 Message Date
Lubomir I. Ivanov
4b21e2f9a3 Profile2: Prevent another crash if no dives are present
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 14:33:44 -08:00
Tomaz Canabrava
691fbabb7a Do not add the items to the scene twice.
Those items have parent(), which means that when the parent has a scene,
they are automatically added and removed from the scene.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 09:58:42 -08:00
Tomaz Canabrava
bb71707321 Fixed item visibility on emptyState after being on profileState.
Background was not correctly back to it's original position
and a few other items kept their visibility when it shouldn't.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 09:57:45 -08:00
Tomaz Canabrava
cafc7e4b13 Clear the data when the model resets.
This patch does a few things:
1 - reset the model when user closes the dive file
2 - connects the 'rowsAboutToBeRemoved' in a way that the graphics can
    remove their polygons too
3 - adds a 'clear' virtual method so items that don't follow the rules can
    clean themseves up.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 09:57:04 -08:00
Boris Barbulovski
e7eb06d78c Improve sanity check for DivePlotDataModel::data()
Adds DivePlotDataModel row upper-boundary check (isValid method already
checks for negative values).

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 07:55:55 -08:00
Boris Barbulovski
0e3852e625 memory leak fix(that I created in some previous commits).
Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 07:51:52 -08:00
Lubomir I. Ivanov
0dfff310de Profile2: Prevent a crash if no dives are present
But in general we should not show the profile of a dive that
was recently removed from the list - e.g. via File->Close.

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 07:06:37 -08:00
Linus Torvalds
50424df653 Use 'struct membuffer' for profile info string generation
The profile info was generated using nasty string concatenation that the
membuffers are much better at anyway.  And membuffers don't need those
arbitrarily sized fixed buffers (500 bytes? Why 500 bytes?).

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-10 07:03:27 -08:00
Boris Barbulovski
1d871eb749 ProfileWidget2 class improvements
* Reorder ProfileWidget2 class constructor initialize list.
* Initialize(lazy) ProfileWidget2::plotInfo structure.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:07 -08:00
Boris Barbulovski
8bb5cd6012 ToolTipItem class improvements
* Initialize every ToolTipItem variable member in initialize list.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:07 -08:00
Boris Barbulovski
9b84f82160 DiveTextItem improvements
* Add colorIndex to initialize list.
* Reorder initialize to correct order.

Note: colorIndex initialize value is set too SAC_DEFAULT. I do not know
what is the rigth value since this variable member is not used anywhere.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:06 -08:00
Boris Barbulovski
6a6fe045b4 diveprofileitem.cpp improvements
* Initialize/construct all variable members in constructor list.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:06 -08:00
Boris Barbulovski
38f0104d10 DivePlotDataModel improvements
* Add missing improvements::diveId variable member to the initialize list.
* Cleanup DivePlotDataModel::pInfo structure instead only one member.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:06 -08:00
Boris Barbulovski
6ae870bd22 Initialize variable members in DiveCartesianAxis class.
* Initialize variable members in DiveCartesianAxis class.

Note: Initialized values I put needs to be doublechecked.

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-09 14:42:06 -08:00
Tomaz Canabrava
39a11d7092 Fix placement of notification area and dive computer name.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:22:42 -08:00
Tomaz Canabrava
cacf5b3b24 Fix the rest of item visibilities and a few alignment fixes.
Every item is now back on the profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:22:30 -08:00
Tomaz Canabrava
c05575e103 Re-enable more items on the new profile.
Temperature and DC Label.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:22:17 -08:00
Tomaz Canabrava
4882336315 Partial pressures and cylinder pressure back on profile.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:21:50 -08:00
Tomaz Canabrava
7fbeb71dce Remove code that was unused.
Ancient code that was unused and only adding complexity to the
DiveCartesianAxis.

Also remove the spacing between the text and the lines of the Axis.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:21:28 -08:00
Tomaz Canabrava
0ad2a69c42 Show the profile again.
This patch re-enables a few items on the profile, most notably, the
profile itself.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:21:13 -08:00
Tomaz Canabrava
ed72aabde5 Fix time and half of depth lines.
Comment out most of the items on the profile since they are
currently completely broken ( positioning, etc ).

Also, remove the settingsChanged stuff from the DepthAxis because it
doesn't have the shrinked / expanded size on it ( it sits on the profile
code ) so I'll most probably move that to the profile settingsChanged in
the future - or if anyone knows of a better place to have this, I'm all
ears.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:20:18 -08:00
Tomaz Canabrava
266daa326d Start the profile state
The setup of the item positions for the profile state should be done here.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:19:58 -08:00
Tomaz Canabrava
d66e4b5236 Fix the 'Empty' profile state that was broken for ages.
Show a nice poster that Luisa did for Subsurface ( we have a few other
options that I'm waiting her to send. )

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:18:40 -08:00
Tomaz Canabrava
86bc3bd58f Start to make things sane again...
Change the 'namespace ItemPos' declared on the commit before this one to a
struct that will have all the 'on canvas' and 'off canvas' positions and
representations of all items, so we know where to change.

Also remove the remaining stuff from planer that was going to exist on
this profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:18:12 -08:00
Tomaz Canabrava
9756be59aa Remove duplicated additem
This addItem was being called twice, and a warning that the item was
already in the scene was annoying me.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:17:04 -08:00
Tomaz Canabrava
9cf6b2be6b Break everything to make it correct next time.
This commit breaks the whole new profile. <3
The problem with the old code is that I was using the QStateMachine
and I just got tired of it. I will implement a much-simpler state
machine to do what I want instead of hitting my head on the wall
to understand how that was supposed to work.

This commit also adds a few helper methods to simplify the understanding
of the constructor and tries to make the logic a bit better. No graphics
are being show right now. :)

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:16:16 -08:00
Tomaz Canabrava
6de9b329d1 Huge code cleanup.
This patch starts the cleanup that will take a few iterations to finish.
The current profile code uses QStateMachine, and it's much too verbose
for something we can do with less than a third of its lines of code.

I also added on the beginning of the redesign of the profile code for
planner, edit and a few other things that are going to be ported to
the new profile in the future, but not currently - I just lack the time
to make that work for the next release.

This commit basically:
 - moves all 'new' calls to the initializer-list
 - create a new 'setupItem' private method to concentrate the calls
   that any item will do

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-08 07:14:50 -08:00
Tomaz Canabrava
677e75fbe4 Process events just after starting the StateMachine
This is needed because of a braindead issue on the Qt event
loop:

http://stackoverflow.com/questions/10059721/qt-qstatemachine-sync-problems-initial-state-not-set-on-started-signali

For the "event 1" to be received, the machine must already be
in a state that react to that signal. Even it was a queued
connection, the slot would be queued but only after the signal
 was received, which it isn't since there is no connection
yet at that point.

To solve your problem, you can wait for the machine is in
"state A" before emitting the signal:

machine->start();
qApp->processEvents();

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 11:32:44 -08:00
Tomaz Canabrava
49f8456ce8 Remove a lot of unused code.
This will probably be added back in the future, but for now
they have no use and it was making me nauseaus.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 11:32:32 -08:00
Tomaz Canabrava
2a9289ac99 Add an event filter to hide normal tooltips
This patch adds an event filter to hide normal tooltips on the new
profile. All tooltips should be displayed in the Notification Area.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:31:55 -08:00
Tomaz Canabrava
151a90bec0 Big improvement in speed ( callgrind )
This patch makes use of a cache variable instead of creating / accessing a
new one via operator[], because for some reason QGraphicsPolygonItem
doesn't return a reference for polygon and a copy is always made.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:31:11 -08:00
Tomaz Canabrava
ed230f8aac Make the Tooltip Item work on the new profile.
Just refresh the tooltip item.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:29:55 -08:00
Tomaz Canabrava
40cb57b202 Adapt the ToolTip to work on the new profile
With this patch the tooltip is ready to work on the new profile, we just
need to actually use it.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:29:19 -08:00
Tomaz Canabrava
19585d9a13 Add the tooltip item to the new profile.
The functionality is not there yet - just the item hovering
the screen.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:28:21 -08:00
Tomaz Canabrava
c1ed9babc7 Move the divetooltipitem to its own file.
This is needed so we can share the dive tooltip item with the
new and old profile at the same time. Next few commits will be
setting the functionality of the tooltip item on the new one.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-06 06:26:50 -08:00
Michael Andreen
ddd7d2edcc Fix DepthAxis when partial pressures aren't used.
Set showWithPPGraph so that animateChangeLine() is always called the
first time settingsChanged() is called.

Signed-off-by: Michael Andreen <harv@ruin.nu>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 15:36:29 -08:00
Lubomir I. Ivanov
4ccd6fb3b6 Fix the zoom-panning for the new profile
This works in a different way compared to the old widget.
To make it work we use vieport()'s height() and width()
and simplify the scroll position to:
scrollPosition = (mousePosition / totalLength) * scrollMaximum

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 09:27:39 -08:00
Tomaz Canabrava
a649bcc7bc Added Mouse based Zoom / Movement.
This patch uses the same code that lubomir used on the
old profile. It strangely didn't worked - most probably
because the scene has a fixed width() and height() of
100. the zoom works, and the movement works, but only
on the 100 first pixels of the profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 06:30:33 -08:00
Tomaz Canabrava
dc077e7bff Fix hiding the tissues when user set 'show ceiling' to false.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 06:30:33 -08:00
Tomaz Canabrava
7b9400685d Optimizations and fixes on the new profile.
This patch optimizes a few items when hitting the
'save preferences' dialog, since when a preference is
modified, all the items try to reload their visual
based on wether a preference changed or not, the correct
code for 'hey, my pref changed, let's update' needed
to be done.

now the axis will only set a new maximum if it's different
from the old one ( and thus, going to a new dive with
the same maxdepth or maxtime as the old one will not touch
their axis, not triggering gratuitous animations. )

also, the 'incr by 3m' was not being called - it seems
that our 'syncsettings' method is not storing things on
the 'prefs' global var. I added just for the incr by 3m
case, but it's something that we need to check later.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 06:30:33 -08:00
Tomaz Canabrava
25b0a846af Created a method to check if calculations should take place.
Created a method to check if calculations should take place
taking into consideration what changed on the model. if the
model changes *everything*, them, all calculations should
be done, but if just some of the columns of the model are
changed, only those columns should trigger an visual update
on the items.

In theory this patch looks right, but something is wrong (
calculations are not being made. ), so I'll commit this any
how, and fix on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-05 06:30:33 -08:00
Tomaz Canabrava
042c34df09 Fix positioning of many text items.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-29 09:35:16 -08:00
Tomaz Canabrava
354acb0fe6 Show gradient factor.
The gradient factor is shown with this patch, but the correct position
should still be adjusted.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-29 09:34:31 -08:00
Tomaz Canabrava
ae56119a9a Make the calculated ceiling be preferences aware
This patch only adds preference-awareness for the ceiling.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-29 09:33:01 -08:00
Tomaz Canabrava
607bf47989 Fix an issue added in the last commit
The last commit made the time and all other axis behave like the time
axis. Not cool.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-28 11:31:40 -08:00
Tomaz Canabrava
9f6ebf96a7 Use the same behavior as the old time markers
This commit adds the same behavior for the old time markers on the new
ones.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-28 11:31:18 -08:00
Tomaz Canabrava
7a07665d89 Do not create label if string is empty.
Do not create a text label if the returned string is empty.
Also, fixed a potential crash after not creating a label and adding it to
the list of created labels.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-28 11:29:29 -08:00
Tomaz Canabrava
fcc17c717d Move the 'getSacColor' out of old profile and use it.
This patch makes the color of the cylinder pressure use the sac colors.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-27 13:00:29 -08:00
Tomaz Canabrava
c99089e1fa Add settings awareness for the PP graph
This commit is rather big, and I forgot to cut it in pieces.
The first part creates a new 'calculate_gas_information' that will not
fill the profile_info->maxpp member ( that should be removed from it as
soon as the new dialog is finished ). The reason for that is that all of
the profile data will be calculated and the graph needs to update
dynamically, so whenever the settings changes, I ask for the model which
is the biggest graph and replot only the ones we need.

The second part adds a new animation function 'animdelete' to fade-out and
delete the item when it's done. the old function 'hide' did just that but
a hide shouldn't delete anything.

The third part is preferenes awareness for the PP graphs. I created two
new functions that receive the settings key for visibility and use the
QSettings to show / hide them. This also works quite well for the axis;
if no graph is visible, the axis will also hide itself.

The fourth part is colors. The pp graphs now have the correct colors.

And a bit of code cleanup too.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-27 09:15:28 -08:00
Dirk Hohndel
f4a2ce1017 Fix potential crash at startup
Strangely enough, on the system I build this, I don't see the crash. But
when I create a DMG and run it on a different Mac, it crashes if
updateTicks() is called but scene() still returns 0.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-25 07:25:03 -08:00
Tomaz Canabrava
b5e8ef160a Added the Po2 Partial Pressure Graph.
Important to note that no Partial Pressure Graph handles
settings yet.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:15 -08:00
Tomaz Canabrava
1cae362c16 Added the code for the PHE gas pressure.
Using the PartialPressureGasItem the addition of a new partial plot
is very easy.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:15 -08:00
Tomaz Canabrava
caa45a1539 Added the first Partial Gas Pressure: PN2
This makes the beginning of the partial gas pressures, there's
two more. but this code uses a good part of the Model View system,
and it's way clearer than the old one. Luckly the other 2
missing items will be even more clear ( the diffs ) to do,
because I just need to create a new PartialPressureGasItem and
set the properties. <3

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:15 -08:00
Tomaz Canabrava
fd45e646dc Added comments explaining why the events are created on the setDive
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:15 -08:00
Tomaz Canabrava
0f5069784d Prevent memory leak by removing the texts on the TemperatureItem
This patch prevents memory leak by adding the text on the list of
'delete me when model changes' items. it also makes things a bit more
snappy because the scene doesn't have to deal with all of the
texts bounding rectangles eveytime.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:15 -08:00
Tomaz Canabrava
43cf4fb984 Move profile item to be used as cache.
the profile item should also use the model to know when to
change something, this makes it happen.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:14 -08:00
Tomaz Canabrava
563c39b822 Moved the temperature item as a 'Cache'
This patch moves the temperature item as a cache that will
be updated as the model updates, instead of deleting / recreating
it everytime the dive changes.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:14 -08:00
Tomaz Canabrava
555ca8245d Fix the ghost-text-on-profile regression
The last patch correctly moved the GasPressure item to use
a cache-based system, but ignored the fact that the Gas
pressure text was not being removed from the scene. this fixed
it.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:14 -08:00
Tomaz Canabrava
2c2d3351ac Move the creation of the Gas Pressure item to the constructor
This makes the Gas Pressure Item a 'cached' item, when the dive
changes, the item will regenerate the drawing based on it's model.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:14 -08:00
Tomaz Canabrava
2f0b778f92 Don't recreate the tissues, but instead, reshape them.
This patch makes the Tissues be used as a 'cache', it will not
be deleted untill the program closes, but whenever a new dive is
selected, the old drawings of the tissues will be regenerated,

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-23 21:11:14 -08:00
Tomaz Canabrava
cde9bc0de9 Make the tissues be preferences-aware.
This patch adds a new class DiveCalculatedTissue that's preferences aware.
It knows when to show or hide itself.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 13:28:25 -08:00
Tomaz Canabrava
f8a4f8de81 Do not delete / new object that can be cached.
This way we will always have this object on screen, and as soon as the
model changes, it's contents will change.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 13:16:31 -08:00
Tomaz Canabrava
629a1ea0f9 Simplify the code for the reported ceiling.
The reported ceiling now behaves better by not being deleted / recreated,
instead it uses the same object and connects to the model to know when to
regenerate its plot.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 13:13:20 -08:00
Tomaz Canabrava
bc7b221498 Prepare for plotting partial pressures in the new profile
This patch makes the cartesian axis of the profile depth shrink and
(together with it) the Profile Depth and the grid lines. There will
probabla bey a lot of things that didn't have their correct position
fixed, so I'll fix them in the later commits.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 12:35:52 -08:00
Tomaz Canabrava
4005ee2ae8 Fix the ZLevel value of some items.
Almost all of the items on the new profile were being painted
on the same ZLevel, so the level of awesomeness was a bit random.
This puts things on the correct spots, events on top of everything,
profile at the bottom, things in the middle.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 12:30:23 -08:00
Tomaz Canabrava
2e2a87e619 Add a MeanDepthItem that has 2 strings.
Dirk's implementation of the MeanDepth item was correct, but in order to
add the 2 strings to it ( one at the begin, one at the end ) I had to put
more stuff inside the ProfileWidget that's already packed with graphics
items.

So I created a new class MeanDepthItem that contains these 2 strings and
will get updated whenever the value changes.

I also fixed a math inconsistency where I changed RIGHT to LEFT.
(wich fixed a few text-placements, and broke others.)

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-22 12:29:41 -08:00
Dirk Hohndel
1f785111f7 Whitespace, whitespace, whitespace
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:30:36 -08:00
Tomaz Canabrava
bd96036892 Better use of the preferences changed signal.
When the preferences changed signal is fired, the items that can change
their visual based on the preferences now have to reimplement the
preferencesChanged method, so they know if they need to be replotted on
screen. I already implemented that for two of the items ( ProfileDepth and
Ceiling ) but others might need that too.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:25:34 -08:00
Tomaz Canabrava
b08da94007 Draw the Ceiling in red if preferences are marked for that.
This code actually uses the preferences for something. It will show and
hide the calculated ceiling in red if the prefrerences are changed for
that. One bad thing that I did in this commit ( so it was easy to try ) is
that a preference change will redraw the whole graph - not optimized. I'll
make this better in a later commit so that only the affected items will be
redrawn.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:25:09 -08:00
Tomaz Canabrava
8831bf6350 If we draw ceilings in red do not dig a hole on the profile.
This is an attempt to speed up painting a bit. Since we will draw the red
ceiling on top of the profile, I don't see a reason to dig a hole in it,
creating an more complex shape to be passed to the painter. Easier shapes
are easier to draw. ( I think )

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:24:08 -08:00
Tomaz Canabrava
58d9282955 Show dive computer ceiling
This patch adds dive computer calculated ceiling on the profile graph as a
'hole' on it. There's an item that paints it in red - maybe we shouldn't
offer an option here and show that only in red?

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:23:33 -08:00
Robert C. Helling
2f822ec0dc Prevent potential math overflow in new profile
Test for max_temp == min_temp to prevent math overflow when calculating
temperature axis in new profile

Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 14:07:10 -08:00
Tomaz Canabrava
4159faa950 Remember to clean the tissues when changing dives.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 11:35:36 -08:00
Tomaz Canabrava
ce7c3f8314 Add the tissues to the profile graph
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 11:35:24 -08:00
Tomaz Canabrava
8065374793 Add the DiveCalculatedCeiling item.
This item plots the DiveCalculatedCeiling over the profile. I still need
to add the Calc All Tissues version.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 11:35:09 -08:00
Tomaz Canabrava
b1df7aeb4e Plot gas value function ported to the new canvas.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 11:35:04 -08:00
Tomaz Canabrava
9d33640bea Add the gas presssure profile texts.
This just adds the texts for the gas profile. I've also added a method on
the dataModel() to return the diveId of the last used dive in a way that
the other methods can use it.

This code is almost 1-to-1 with the old one, a bit of thinkering can be
used to merge this loop with the upper one.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 09:39:42 -08:00
Tomaz Canabrava
21d34db3a9 Simplfy the code for the cylinder pressure.
Instead of asking the data as we do on the generic models, use the
internal knowledge of the class.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 09:39:21 -08:00
Tomaz Canabrava
0a4e21a168 Add the depth text.
Depth text got added to the new profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 09:39:09 -08:00
Tomaz Canabrava
caba6500d6 Add the dive computer text.
Added the dive computer text on the bottom left side of the new Profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-21 09:38:46 -08:00
Tomaz Canabrava
63c1a1b3e9 Plot the events on top of the profile.
Changes the ZValue of the event items so they are plotted
on top of the profile, instead of being hidden on some.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:38:14 -08:00
Tomaz Canabrava
edad8712b9 Make the colors of the texts be prettier.
Just fixes some colors of the texts on the canvas.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:38:10 -08:00
Tomaz Canabrava
cd3867d46a Remove the ticks on the Axis, we never used them on the old profile.
This patch just cleans a bit the Cartesian Axis, we never used
ticks on it, just the grid lines ( that I need to animate a bit. )

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:37:48 -08:00
Tomaz Canabrava
592ee31326 Fixed Temperature Text
This fixes temperature text replacing the old code
with the new DiveTextItem.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:37:32 -08:00
Tomaz Canabrava
9d2344d01b Fix the positioning of the Labels using the new DiveTextItem
This uses a combination of items on the canvas which makes it easier to
position it where I want.

This also broke the other texts because I forgot about them. I will
fix that on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:36:55 -08:00
Tomaz Canabrava
72b5bbce6e Remove the plotText function, standardize with the TextItem.
Removed the plotText function and replaced it with the
DiveTextItem class - this way there's just one way to add
text on screen, and it also makes it easy to fix positioning
of stuff there. Which is what I'll try to fix on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:36:08 -08:00
Dirk Hohndel
3bbc4ecd0b Add mean depth to new profile
With massive hand-holding by Tomaz.
Writing for the new profile code is slightly different. You don't draw
anything, you just tell the widget where things are supposed to end up and
how they are supposed to look. Really nice.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-18 14:38:21 -08:00
Dirk Hohndel
2c6830c399 Fix maxdepth in new profile
get_maxdepth() already gives you the correctly rounded maximum depth.
Don't mess with it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-18 14:33:12 -08:00
Michael Andreen
b3179380cf Fix crash in new profile
The gasPressureItem needs to be initialized to null in the constructor.

Signed-off-by: Michael Andreen <harv@ruin.nu>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-18 07:22:23 -08:00
Tomaz Canabrava
35979537d9 Plot the Temperature Text.
I Moved the 'plot text' method of the Old Graphics to the new
layout - this one was mostly unchanged as it was already good
as is.

And used the TemperatureProfileItem to also display texts.
This was the first implementation of the new system that uses
*less* code than the original one, wich makes me happy.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
4ff73cf537 Add the gas pressure plot.
Added the Gas Pressure Graph with the related Model Changes
to access the cylinder index, pressure, interpolated pressure
and SAC.

The plot does not correctly plot its color right now but it's not hard to
do.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
779c1b6738 Create a version of create_graph_info that doesn't depend on GC.
This version of the create plot info is the same as before, with the
difference that it doesn't depends on the gc.
Also fixed a crash.

The Pressure Index, Information and interpolated seems wrong,
I'm getting only zeroes.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
0787347691 Add Information about the Pressure to the Model.
Added missing information about the pressure to the model; this shows that
I didn't do something right, as the model has 0 pressure information. Need
to fix that on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
e3ec5ef290 Added the Cylinder Pressure Axis
The cylinder pressure axis is the 'Y' axis for the Cylinder plot.
I positioned it in around 20% to 60% of the screen state.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
e23841dd7f Remove warning about a null pixmap.
Since I didn't add a pixmap to be the background of the new profile, yet,
things got wrong on mac and crashed. This should fix it.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
470de7ee07 Remove warning about item not on the scene.
This patch fixes a warning about the QGraphicsItems not being on the
QGraphicsScene, and thus, cannot be removed from it.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
c88ccfae99 Fix a crash.
I forgot to initialize a variable, sorry.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 08:32:32 -08:00
Dirk Hohndel
09d08ddc1c Fix compile time warnings
Plus some small whitespace fixes.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:39:24 +07:00
Tomaz Canabrava
2e4dcba009 Do not display the Time Axis
The old graph didn't display the time axis, so this will
also not display it. By not calling updateTicks the labels
and ticks of the Axis are not created.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:19:26 +07:00
Tomaz Canabrava
f9784d876e Made the Axis be aware of Direction.
Now we can create an axis that's topToBottom, BottomToTop, LeftToRight and
RightToLeft.

This was needed for the Temperature Plot, because it should be inverted
(starting on the bottom).

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:18:56 +07:00
Tomaz Canabrava
58aeb6ce40 Added the Temperature Graph.
Added the Temperature Graph with its related classes. A Temperature Axis
is also created so the item is plotted on the right place.
Currently the Temperature Axis is just like the depth axis - top is
zero, wich means that the graph is inverted.

Also, the Temperature axis is being displayed as this helps debugging.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:18:25 +07:00
Tomaz Canabrava
254beef5d4 Transform the DiveProfileItem to an Abstract Generalization
The DiveProfileItem contained much of the complexity and
algorithms for almost all line-based items on the canvas,
so I transformed that to a general abstraction and implemented
a new DiveProfileItem that uses it. this should reduce a
bit of code since the implementation of the PP Graphs, Temperature
Cylinder Pressure and maybe a few others will only need to
reimplement the paint() and the modelDataChanged() methods.
The rest is ready.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:18:00 +07:00
Tomaz Canabrava
1f80788286 Added a DiveEventItem that knows how to handle itself.
Simply pass a event to the item and it will know what
to do. The sad part is that this isn't true yet - there's
quite a bit of boilerplate that a lot of the items are needing,
but the good part is that the boolerplate is the same in
all of the items, which means that I can create a tiny bit
of abstraction to encapsulate it and the code will be
way smaller to setup the items on the canvas.

Right now the items are being correctly placed on the
right places. It doesn't supports hidding / showing yet.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:17:09 +07:00
Tomaz Canabrava
9cb5ea45d8 Started the code for a grid that knows how to handle itself.
The code for this item is a bit too big to be just the grid
of the dives and I know that, don't bully me. :)
The main idea of this grid is that it knows when it should be
updated. this is a bit different than the old code where all
the painting happened on the same method. This is bad because
it's more code, but it's better because if I break the grid,
only the grid will be broken, and it's easyer to spot the breakage.

in the old code if I did the wrong thing with the graphics context,
the whole graph gots messed out.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:16:47 +07:00
Tomaz Canabrava
6f5974f3e8 Use the same methods as the old profile to discover the boundaries.
This method gathers information about the max and minimum sizes of
the cartesian axis that we should plot. It's still a bit cumberstone
for my taste, but this shouldn't be a problem. I think we need to
rework the 'Zoomed' version of it, since zoom or without zoom,
we should be good to go using the QGraphicsView.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:16:07 +07:00
Dirk Hohndel
2e08f75618 Get rid of build warnings
This is just to make it more obvious when new issues get introduced. The
build should always be free of warnings...

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 12:44:18 +07:00
Dirk Hohndel
49a4a11a44 Fix compile error when not building with CONFIG+=debug
There are still some warnings left, but at least it compiles now.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 12:28:33 +07:00
Dirk Hohndel
a27f67c026 Whitespace and coding style updates
Another futile attempt to cleanup the code and make coding style and
whitespace consistent. I tried to add a file that describes the key points
of our coding style. I have no illusions that this will help the least
bit...

This commit should ONLY change whitespace

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 11:50:56 +07:00
Tomaz Canabrava
dd64f1792d Reworked the calculate_max_limits and plotted the dive.
Created a new version of calculate_max_limits that doesn't have a
graphics_context and returns a plot_info. The code is basically the same
as the old calculate_max_limits, so there's not much to talk about.

The rest of the code is just boilerplate to plug the Profile
code with the axis and model stuff, to be plotted on screen.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:31 +07:00
Tomaz Canabrava
52064d9e02 Added debug code to help understand the Profile
This commit adds a QTableView if built in debug mode. This is very userful
to understand the Profile that will be drawn by the graphics classes and
fix the possible errors.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:31 +07:00
Tomaz Canabrava
7affccdf5b Importantly, I had forgotten to start the state machine
The state machine needs to be started before it works; now the animations
are working. :)

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:31 +07:00
Tomaz Canabrava
7ba4fe885e Added names to the states, so it's easier to debug.
There's a Qt visual debug / helper tool made by KDAB named GammaRay that
uses QObject instrospection to understand what's happening on a QProject.
This tool uses the Object Name to display the items on a list, so I've
added the QState's names to their objects, which greatly helps debugging
with Gamma Ray the states of the StateMachine.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
6f7967e0e0 Added a Context menu so we can test the state switching.
The context menu added here should only be temporary, it's an easy and
simple way to test the transitions of the items on screen.
They seem a bit broken atm, I'll try to fix that. :)

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
c301367259 Added the Animations for the transitions of the States.
This code creates the animations that will be triggered when an state
changes. Things like hiding items and such should be handled this way.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
74cb7d6b2a Aparrently there's no need for a showEvent here.
Just removed some code that I tougth to use, but it looks
like it's just a waste of lines.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
ff49cb1929 Fix the size of the scene on screen and Background improvements.
It seems that I forgot to add the background pixmap, but this is being
done right now by luisa. This patch fixes the size of the scene by
scaling everything to the size of the viewport as soon as a resize is
done, and it also fixes the size of the - to be included - background
pixmap.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
816f6db356 Added all the state transitions for each state.
This code adds all state transitions for the items on screen; they do not
animate yet, but already move to the correct location (the location seems
wrong on the screen, because I'v not correctly zoomed out the canvas yet).

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
0703706600 Added Constants to the code, to ease the setup of the transitions.
Those constants will be used later on to setup all transitions of
the Graphics Items on the canvas. They are the correct positions
of each item inside and outside of the scene, in a way that the
state machine can animate them smootly.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
02e3021333 Started the work on the States for the Profile.
This is a start of the work on the States for the Profile.  All setup is
done, all connections are done.  Maybe there's something missing because I
never worked with QStateMachine before, but it seems to work correctly.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
cdb447434d Added the flag to ignore item transformations on the background.
The background should be a Pixmap and thus it cannot zoom in or
out; this keeps it the same size always, the full height of the
scene.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
93d464fcb7 Setup the default icon sizes and locations.
Setup the default item sizes and locations inside of the QGraphicsScene.
Also added every item to the scene so that it's correctly displayed on
screen.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
b50ae87007 Initializing the new Profile Class.
Beginning of the code for the constructor, just constructing
some of the items and preparing for the State Machine to come.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
8773b4f9f0 Create a Time Axis that knows how to plot the minutes.
Created a Time Axis based on the CartesianAxis that knows
how to plot the minutes. This is needed because the CartesianAxis
donesn't knows about minutes at all, and would plot the
seconds instead.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
67f2c0bcaa Added a 'Depth' Axis that knows how to add its strings on screen.
The CartesianAxis used a simple method to put things on screen
which is wrong for almost any case besides the 'current value here'
since we store things in milimeters on the axis, we need to convert those
to meters before showing on the profile.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
581faa598e Added the DiveProfileItem that uses the DiveProfileModel to diplay data.
I've used the paint() method on it ( even if it's not necessary
on a QGraphicsView ) to reduce absurdely the number of items that are
inserted on the QGraphicsScene ( each small line of the profile should
be an item if it was not for this, it's like that on the old profile. )
and thus reducing the memory consumption, speed and so on.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
7d5cf32501 Added a Model that should handle the Dive Profile
This model encapsulates the plot_info struct and provides
a consistent way to show it using the Qt Model view system
in the C++ and QML way. For a QGraphicsItem that should show
a Profile, this is the start.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
215e22481a Added the remaining of the ticks to their correct position.
When we prepare the axis to show something on the Profile
we need to add the remaining ticks to show on screen,
Since this method tries to animately move / remove things
before calling this.

This has no animations yet - will have in the future.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
36475c1ee5 Moves the remaining ticks of the Axis to their correct position on update.
If the size of the Axis changed, this should move them smootly to their
place.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
ca979044d0 Remove only the Uneeded Ticks / Labels when a update is requested.
This patch makes the updateTicks method not remove / readd everything
when it's triggered, but to only remove the ticks / labels that
are no longer needed on the current display.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00
Tomaz Canabrava
49f4052c67 Cartesian Axis, based on the Ruler class on the Dive Planner.
This is the same class as the Ruler, but uses the DiveLineItem
and DiveTextItem classes created to make it animateable. The next
few commits will work on that part. The Ruler was a very bad
name for a class that's actually an Axis, that's why I depreceated
the later.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:29 +07:00
Tomaz Canabrava
ca07f45561 Added a new Namespace to deal with Animations and related functions.
Since the animation methods are fairly the same for any QGraphicsItem,
I created a new namespace named 'Animations' that should handle all
of the specific Animation Functions there, and the programmer has to
call those functions from the objects. Good thing is that this reduces
boilerplate code.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:29 +07:00
Tomaz Canabrava
408b7dd5e5 Add a class based on QGraphicsSimpleTextItem that handles animations.
This commit adds a class based on QGraphicsSimpleTextItem that
handls animations via animatedHide() animatedMoveTo() and a few
other QPropertyes. This is to be used in conjunction with the
DiveLineItem added in the past commit on the Coordinate Axis.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:29 +07:00
Tomaz Canabrava
d47456b4e8 Added a class based on QGraphicsLineItem that can be animated.
This class has animatedHide, animatedMoveTo and QProperty
animations. it's very userful for the future creation of the
Cartesian Axis that will have the ticks 'flowing' around when
it's needed.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:29 +07:00
Tomaz Canabrava
639123a1e8 Added a QGraphicsPixmapItem subclass that handles Animations.
This class is useful for adding / removing icons on the future profile in
a way that they are smoothly added to / removed from the canvas.
It uses the QProperty System to deal with animations.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:29 +07:00
Tomaz Canabrava
81e9fcc6e8 Added a new class based on QGraphicsRectItem that can be animated.
This class extends the QGraphicsRectItem with the ability
to use the Qt Property System - and thus, we can animate
the properties. Initially I put only the rectangle, the
position and the x and y positions indidually for testing.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:20 +07:00
Tomaz Canabrava
946e3855b2 Add the skeleton for the New Profile System.
The idea of this widget is to display and edit the profile.

It has:
 1 - ToolTip / Legend item, displays every information of the current
     mouse position on it, plus the legend for the maps.
 2 - ToolBox, displays the QActions that are used to do special stuff
     on the profile ( like activating the plugins. )
 3 - Cartesian Axis for depth ( y )
 4 - Cartesian Axis for Gases ( y )
 5 - Cartesian Axis for Time  ( x )

It needs to be dynamic, things should *flow* on it, not just appear / disappear.
It's the last attempt to create a QGraphicsView based Profile System,
as the next will most probably be written in QML.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 09:45:42 +07:00