This adjusts the docker setup to create a container with the correct
NDK, SDK, tools, Qt version, etc, and updates the helper scripts that
are needed in order to do that.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We want to build the googlemaps plugin once we know with architectures we are
building for. So let's do that right before we build Subsurface-mobile.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It's frustrating that I can't get the translation.qrc support the translation
files to be created in the build directory. Having them as part of the sources
just feels wrong.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
That always was such a weird choice.
This also adjusts to a minor change in the layout of libgit2 sources.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Several features that are needed to create Android bundles with the
current NDK and QT 5.15 aren't easily available when using cmake. Given
that we already do a qmake based build for iOS, I decided to simply
switch Android to that as well.
An added complication is that some of the magic that qmake uses to do
the right things fails if the .pro file isn't in the root directory of
your project. So this is right now somewhat inconsistent with the way we
build for iOS. Something that should get cleaned up in the near future
as it makes no sense to maintain two separate .pro files.
This commits also adds a new build shell script to drive the assembly of
all the dependencies. Once again this is a new file with the old one
left in place for now (but to be removed fairly soon).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This installs the required versions for most components, switches us to
Qt 5.15, current SDK, NDK, and the current OpenSSL version.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With the switch to the bundle build (introduced at Qt 5.14) a couple of the
settings in the manifest had to change.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This used to work, and still works with Qt 5.15 on the desktop, but on
Android we get a fatal error trying to open the app. So let's just add
another hack on top of all the other hacks we already have.
Eventually we need to bite the bullet and update Kirigami. I just wish
that wasn't such a pain.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We don't support adding pictures and videos on mobile, so let's not
referernce the infrastrutcture that's needed for that.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We still only require v0.26 from an API perspective, but it seems
backwards to build that version when building from source as we do for
macOS or Android.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This was changed in commit 9ed886e4be ("Cleanup: lower-case filenames in
core/subsurface-qt/") but since iOS builds happen on a case-insensitive
file system, no one ever noticed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
These are static functions, they cannot be used as a method on an object to
construct that object.
commit aa5f2e7c73 ("cleanup: replace deprecated sprintf()/vsprintf() calls")
introduced this bug in an ill-advised attempt to deal with a deprecation
warning.
This caused us to not print GPS coordinates in the UI.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This used to reload the completion models. Moreover, remove two
obsolete member-function declarations.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of programatically reload the completion models, listen
to the relevant signals in the models. To that goal, derive all
the models from a base class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a general dives-imported signal for those cases where we
want to fully rebuild models, notably, the completion models.
The divesAdded signals are too fine, because they are sent
per trip and we don't want to reload these models multiple
times per import.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were macros to auto-generate functions to reload the models.
One was only used once and therefore is pointless. The other can
be replaced by a function with a pointer-to-member-variable argument.
While doing this, adapt the coding style.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When breathing pure oxygen and considering it not
narcotic, there is not maximal narcotic depth and
the formula divides by zero. So better, handle this
case separately.
Fixes#3080
Signed-off-by: Robert C. Helling <helling@atdotde.de>
In the main-tab, when changing tag, buddy or divemaster,
update the corresponding completion model.
This is a quick-fix and the wrong thing to do. It works only
if the currently shown dive is changed, which is not a given.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The DPI value in the print_options structure was never initialized.
This could lead to random DPI values and crashes. How this ever
worked is a mystery.
Therefore, read and write the DPI value from the settings just
as the other print-options. And initialize the corresponding dialog
widget to this value.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
It is completely incomprehensible why these fail. And why randomly restarting
sometimes fixes them, and often doesn't. At this point there is no incremental
value in having this test. If it were to ever catch a real bug, we wouldn't
realize it because we are too well trained to ignore the problem.
Very disappointing, but IMHO the right thing to do.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The scope confusion between s (the for loop variable) and s (the function
argument) caused a crash in the s.split() on Windows.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Thanks to commit 299ba20364 ("Update translation source strings") all
the translated terms in the Command classes are now part of the base
class. So remove the references to the subclasses in the translation
sources as well.
Fixes: #3068
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We need to always call the tr() function of the base class. This will have
consequences for our translations.
See: #3068
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When constructing an action, '&' is used as the keyboard shortcut
marker. Since this mangles preset names, use the setIconText()
function of the action instead.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Qt's memory management scheme is completely broken and messes
with common expectations.
QObjects are organized as a tree. The children are destroyed
in the destructor of QObject. This means that they are destructed
after the destructor of the parent object has run and its
sub-object were destructed. Obviously, this makes no sense as
the child objects should be able to access their parent at
any time.
To restore the commonly expected deterministic order of
construction and destruction, one might simply do away with
Qt's silly object tree and organise things using classical
subobjects. However, that breaks with the Qt-generated UI
classes: The objects generated by these classes are *not*
destructed with the UI class. Instead, they are attached
to the widget's QObject tree. Thus these are again destructed
*after* the widget! Who comes up with such a scheme?
In our case this means that we cannot have models used for
TableViews as subobjects, because the TableView needs the
model to save the column widths in the destructor. Which,
as detailed above is called *after* the desctructor of the
widget! Thus, turn these models into heap-allocated objects
and add them to the QObject tree.
Funilly, this exposes another insanity of Qt's QObject tree:
Children are destructed in order of construction! One would
expect that if objects are constructed in the sequence
A, B, C one can expect that C can, at any time, access B and A.
Not so in Qt: The destruction order is likewise A, B, C!
Thus, take care to init the widgets before the model. Jeez.
Finally, print a warning in the column-saving code of
TableWidget, so that these kind of subtleties are caught
in the future.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The custom TableView widget saves the table width on destruction.
For that, it uses the "objectName()". Since the table of the
DiveComputerTab was simply called "table" in the UI file, the
widths were saved in that generic section. To avoid future
name-conflicts, rename the widget to "devices".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was just ugly: the column with the "trash" symbol and the
name had the same size. On creation of the object, make the last
column expand and adapt the size of the "trash" column according
to its content.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Recently the QStrings were replaced by std::strings in device.cpp
so that they can be accessed from C-code. However, libstd being
modelled after C, constructing a std::string from a NULL pointer
leads to a crash.
Fix one case where this was overlooked.
Moreover, replace a null-pointer check by empty_string(), to
treat NULL and "" equally.
Reported-by: Salvador Cuñat <salvador.cunat@gmail.com>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Because of subsequent changes there is no clean way to just revert the changes
introduced in commit 8b36cf1051 ("desktop: offer different colors for info tab
titles"), so this manually removes the parts we don't need anymore.
This also restores a tooltip value that was inadvertantly removed in that
commit.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The preference setting seemed far too strange to do this. And not very user
friendly. So instead we figure out if this is a dark theme or not by looking at
text and background colors in the palette, and make sure we get notified if
that changes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>