I know everyone will hate it.
Go ahead. Complain. Call me names.
At least now things are consistent and reproducible.
If you want changes, have your complaint come with a patch to
scripts/whitespace.pl so that we can automate it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This changes the ruler a bit, I hope nobody gets offended by it. :)
The main issue is that the scene is now 100x100 pixels wide, so the font
was *really* huge. and setting itemIgnoresTransformations on the ruler
broke a lot of stuff.
I removed the code that painted the text and created a QGraphics TextItem
for that - that will hold the text for the ruler.
Then I played with the view to get the correct angle of the line, that was
in scene coordinates and thus, could not be used directly on the item that
had ignore transformation changes.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch makes the ruler work again, the problem is that the fonts are
*terribly* big, I'll fix that on the next commit.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch removes the GC macros and change the calling to use the
DiveCartesianAxis.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch just creates two files for the rulerItem, a .h and a .cpp.
nothing was done to make it visible on the new profile yet - will do that
on the next commits
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>