plotDives takes a list of dives (for future use) but currently only looks
at the first dive in this list. With that semantic in mind we can save
ourselves some work if we first check if this is the same dive we are
already showing.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We carefully extracted the first dive passed in with the QList, but then
always used current_dive. That's silly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Background was not correctly back to it's original position
and a few other items kept their visibility when it shouldn't.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch does a few things:
1 - reset the model when user closes the dive file
2 - connects the 'rowsAboutToBeRemoved' in a way that the graphics can
remove their polygons too
3 - adds a 'clear' virtual method so items that don't follow the rules can
clean themseves up.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Ancient code that was unused and only adding complexity to the
DiveCartesianAxis.
Also remove the spacing between the text and the lines of the Axis.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch re-enables a few items on the profile, most notably, the
profile itself.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Comment out most of the items on the profile since they are
currently completely broken ( positioning, etc ).
Also, remove the settingsChanged stuff from the DepthAxis because it
doesn't have the shrinked / expanded size on it ( it sits on the profile
code ) so I'll most probably move that to the profile settingsChanged in
the future - or if anyone knows of a better place to have this, I'm all
ears.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The setup of the item positions for the profile state should be done here.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Show a nice poster that Luisa did for Subsurface ( we have a few other
options that I'm waiting her to send. )
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Change the 'namespace ItemPos' declared on the commit before this one to a
struct that will have all the 'on canvas' and 'off canvas' positions and
representations of all items, so we know where to change.
Also remove the remaining stuff from planer that was going to exist on
this profile.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This addItem was being called twice, and a warning that the item was
already in the scene was annoying me.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit breaks the whole new profile. <3
The problem with the old code is that I was using the QStateMachine
and I just got tired of it. I will implement a much-simpler state
machine to do what I want instead of hitting my head on the wall
to understand how that was supposed to work.
This commit also adds a few helper methods to simplify the understanding
of the constructor and tries to make the logic a bit better. No graphics
are being show right now. :)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch starts the cleanup that will take a few iterations to finish.
The current profile code uses QStateMachine, and it's much too verbose
for something we can do with less than a third of its lines of code.
I also added on the beginning of the redesign of the profile code for
planner, edit and a few other things that are going to be ported to
the new profile in the future, but not currently - I just lack the time
to make that work for the next release.
This commit basically:
- moves all 'new' calls to the initializer-list
- create a new 'setupItem' private method to concentrate the calls
that any item will do
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is needed because of a braindead issue on the Qt event
loop:
http://stackoverflow.com/questions/10059721/qt-qstatemachine-sync-problems-initial-state-not-set-on-started-signali
For the "event 1" to be received, the machine must already be
in a state that react to that signal. Even it was a queued
connection, the slot would be queued but only after the signal
was received, which it isn't since there is no connection
yet at that point.
To solve your problem, you can wait for the machine is in
"state A" before emitting the signal:
machine->start();
qApp->processEvents();
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This will probably be added back in the future, but for now
they have no use and it was making me nauseaus.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds an event filter to hide normal tooltips on the new
profile. All tooltips should be displayed in the Notification Area.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With this patch the tooltip is ready to work on the new profile, we just
need to actually use it.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The functionality is not there yet - just the item hovering
the screen.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This works in a different way compared to the old widget.
To make it work we use vieport()'s height() and width()
and simplify the scroll position to:
scrollPosition = (mousePosition / totalLength) * scrollMaximum
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch uses the same code that lubomir used on the
old profile. It strangely didn't worked - most probably
because the scene has a fixed width() and height() of
100. the zoom works, and the movement works, but only
on the 100 first pixels of the profile.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit adds the same behavior for the old time markers on the new
ones.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is rather big, and I forgot to cut it in pieces.
The first part creates a new 'calculate_gas_information' that will not
fill the profile_info->maxpp member ( that should be removed from it as
soon as the new dialog is finished ). The reason for that is that all of
the profile data will be calculated and the graph needs to update
dynamically, so whenever the settings changes, I ask for the model which
is the biggest graph and replot only the ones we need.
The second part adds a new animation function 'animdelete' to fade-out and
delete the item when it's done. the old function 'hide' did just that but
a hide shouldn't delete anything.
The third part is preferenes awareness for the PP graphs. I created two
new functions that receive the settings key for visibility and use the
QSettings to show / hide them. This also works quite well for the axis;
if no graph is visible, the axis will also hide itself.
The fourth part is colors. The pp graphs now have the correct colors.
And a bit of code cleanup too.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Important to note that no Partial Pressure Graph handles
settings yet.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Using the PartialPressureGasItem the addition of a new partial plot
is very easy.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This makes the beginning of the partial gas pressures, there's
two more. but this code uses a good part of the Model View system,
and it's way clearer than the old one. Luckly the other 2
missing items will be even more clear ( the diffs ) to do,
because I just need to create a new PartialPressureGasItem and
set the properties. <3
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
the profile item should also use the model to know when to
change something, this makes it happen.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch moves the temperature item as a cache that will
be updated as the model updates, instead of deleting / recreating
it everytime the dive changes.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This makes the Gas Pressure Item a 'cached' item, when the dive
changes, the item will regenerate the drawing based on it's model.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch makes the Tissues be used as a 'cache', it will not
be deleted untill the program closes, but whenever a new dive is
selected, the old drawings of the tissues will be regenerated,
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds a new class DiveCalculatedTissue that's preferences aware.
It knows when to show or hide itself.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way we will always have this object on screen, and as soon as the
model changes, it's contents will change.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The reported ceiling now behaves better by not being deleted / recreated,
instead it uses the same object and connects to the model to know when to
regenerate its plot.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch makes the cartesian axis of the profile depth shrink and
(together with it) the Profile Depth and the grid lines. There will
probabla bey a lot of things that didn't have their correct position
fixed, so I'll fix them in the later commits.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Almost all of the items on the new profile were being painted
on the same ZLevel, so the level of awesomeness was a bit random.
This puts things on the correct spots, events on top of everything,
profile at the bottom, things in the middle.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Dirk's implementation of the MeanDepth item was correct, but in order to
add the 2 strings to it ( one at the begin, one at the end ) I had to put
more stuff inside the ProfileWidget that's already packed with graphics
items.
So I created a new class MeanDepthItem that contains these 2 strings and
will get updated whenever the value changes.
I also fixed a math inconsistency where I changed RIGHT to LEFT.
(wich fixed a few text-placements, and broke others.)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code actually uses the preferences for something. It will show and
hide the calculated ceiling in red if the prefrerences are changed for
that. One bad thing that I did in this commit ( so it was easy to try ) is
that a preference change will redraw the whole graph - not optimized. I'll
make this better in a later commit so that only the affected items will be
redrawn.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This item plots the DiveCalculatedCeiling over the profile. I still need
to add the Calc All Tissues version.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>