Not strictly necessary, but more idiomatic C++ and less
polution of the global namespace. This one is so trivial
that there seems to be no reason not to do it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
add_sample() was used in only one place, and the return value was
always ignored. It took a time parameter, suggesting that a sample
could be added anywhere, but in reality the sample was added at
the end of the list. It used prepare_sample() that copies data
from the previous sample, just to overwrite it with the newly
added sample.
All in all very weird. Simplify the function: just append the
passed in sample and name it accordingly.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a rather long commit, because it refactors lots of the event
code from pointer to value semantics: pointers to entries in an
std::vector<> are not stable, so better use indexes.
To step through the event-list at diven time stamps, add *_loop classes,
which encapsulate state that had to be manually handled before by
the caller. I'm not happy about the interface, but it tries to
mirror the one we had before.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since the name of an event is not incorporated into the even
structure anymore, we don't need these shenanigans. Just assign
the event name.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a hairy one, because the sample code is rather tricky.
There was a pattern of looping through pairs of adjacent samples,
for interpolation purposes. Add an range adapter to generalize
such loops.
Removes the finish_sample() function: The code would call
prepare_sample() to start parsing of samples and then
finish_sample() to actuall add it. I.e. a kind of commit().
Since, with one exception, all users of prepare_sample()
called finish_sample() in all code paths, we might just add
the sample in the first place. The exception was sample_end()
in parse.cpp. This brings a small change: samples are now
added, even if they could only be parsed partially. I doubt
that this makes any difference, since it will only happen
for broken divelogs anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This allows us to use non-C member variables. Convert a number
of pointers to unique_ptr<>s.
Code in uemis-downloader.cpp had to be refactored, because
it mixed owning and non-owning pointers. Mad.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Some compilers whine when using typedefs with non-C structs with
default initializers. Not yet the case here, but in the future
probably will. So remove them now. No point in C++ anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
They make no sense under C++ and seem to produce tons of warnings
on some compilers (Apple).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Wuth C++ the distinction between "typedef" and regular "struct"
makes no sense anymore. Remove the typedefs, it's just confusing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since everything is C++ now, we can use unique_ptr<>s. This makes
the code significantly shorter, because we can now use the default
move constructor and assignment operators.
This has a semantic change when std::move()-ing the divelog:
now not the contents of the tables are moved, but the pointers.
That is, the moved-from object now has no more tables and
must not be used anymore. This made it necessary to replace
std::move()s by std::swap()s. In that regard, the old code was
in principle broken: it used moved-from objects, which may work
but usually doesn't.
This commit adds a myriad of .get() function calls where the code
expects a C-style pointer. The plan is to remove virtually all of
them, when we move free-standing functions into the class it acts
on. Or, replace C-style pointers by references where we don't support
NULL.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were only two of them, from the time C-code had to access
the divelog: clear_divelog() and delete_single_dive().
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The old code would construct and then initialize the object
in a separate function, which added lots of complication.
Just initialize the thing in the constructor, store a
reference, not a pointer to the table. And do a few other
code cleanups. The result is distinctly more pleasing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was the only dive_site_table function that accessed
to global divelog, which is odd. Make it consistent with
the others.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
After all it doesn't access any dive_site structure.
Moreover, rename it, since we use mostly snake_case in core.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This gives the distance between to location_t objects. It is
unclear why this was in divesite.cpp.
Moreover pass by value, not raw pointer.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were a number of free standing functions acting on a
dive-site-table. Make them member functions. This allows
for shorter names. Use the get_idx() function of the base
class, which returns a size_t instead of an int (since that
is what the standard, somewhat unfortunately, uses).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This makes memory management more simple, as not explicit deletion
is necessary.
A rather large commit, because changing QVector<> to std::vector<>
is propagated up the call chain.
Adds a new range_contains() helper function for collection
types such as std::vector<>. I didn't want to call it
contains(), since we already have a contains function
for strings and let's keep argument overloading simple.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a long commit, because it introduces a new abstraction:
a general std::vector<> of std::unique_ptrs<>.
Moreover, it replaces a number of pointers by C++ references,
when the callee does not suppoert null objects.
This simplifies memory management and makes ownership more
explicit. It is a proof-of-concept and a test-bed for
the other core data structrures.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This the C++ version of membuffer. Since everything is C++, it can
just be made the default.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Also remove the UNUSED() macro, as there were no users left.
The macro was silly anyway - there were many falso positives.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We can now return mutable/imutable depending on const-ness of
the parameter, owing to parameter overloading.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Makes the code much nicer to read.
Default initialize cylinder_t to the empty cylinder.
This produces lots of warnings, because most structure are now
not PODs anymore and shouldn't be erased using memset().
These memset()s will be removed one-by-one and replaced by
proper constructors.
The whole ordeal made it necessary to add a constructor to
struct event. To simplify things the whole optimization of
the variable-size event names was removed. In upcoming commits
this will be replaced by std::string anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
To my understanding, declaring empty parameter lists using "(void)"
is an artifact from the bad old K&R times, when functions were
declared without(!) parameters. Which in hindsight was an absolute
recipe for disaster. So for backwards compatibility, functions
without parameters had to be declared using "(void)" as "()"
could also mean "any function".
That was 40 years ago. Meanwhile, C++ introduced references,
which made it a necessity to declare the function parameters.
So "(void)" is redundant and inconsistent in C++ code and
just makes no sense.
Remove it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The divesite-helper.cpp only existed because C-string manipulation
was too tedious. Now that divesite.cpp is C++ anyway, the split
is not necessary anymore.
Moreover, return an std::string, since this is a core-function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since this is now in C++, we don't have to use our crazy
TABLE_* macros.
This contains a logic change: the dives associated to a
dive site are now unsorted.
The old code was subtly buggy: dives were added in a sorted
manner, but when the dive was edited the list was not
resorted. Very unlikely that this leads to a serious
problem, still not good.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since the taxonomy is now a real C++ struct with constructor
and destructor, dive_site has to be converted to C++ as well.
A bit hairy for now, but will ultimately be distinctly simpler.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Use std::vector<> instead of fixed size array.
Doesn't do any logic change, even though the back-translation
logic is ominous.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Use more C++ style memory management for plot_info: Use std::vector
for array data. Return the plot_info instead of filling an output
parameter. Add a constructor/destructor pair so that the caller
isn't bothered with memory management.
The bulk of the commit is replacement of pointers with references,
which is kind of gratuitous. But I started and then went on...
Default initializiation of gas_pressures made it necessary to convert
gas.c to c++, though with minimal changes to the code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>