It's a testament to how much I mess around with things that I hadn't
noticed that saving the column width doesn't actually work. Or actually,
saving them worked, loading them back failed as it was done too early and
the setColumnWidth() calls had no effect - and so the next time we quit
subsurface, the default width of 100 was written over all the saved
values.
This seems like an incredible hack but it has the advantage of actually
working. I look forward to someone with better insides into the inner
workings of Qt to properly fix this.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We set the column width in the dive list widget when we create that
widget, based on what is in the settings. And we save the current column
width back to the settings when we destroy that widget (so if Subsurface
is shut down correctly and Qt actually gets to run the destructor but not
when someone kills the program).
That means that if we recreate the dive list at any point while Subsurface
is running (and we do that a lot when you manipulate your dive list in any
way shape or form), any changes to the column widths are lost.
DiveListView::reload() explicitly calls setupUi() which reads the column
widths back from the settings - but changes made to the columns aren't
saved to the settings until we destroy the widget...
I see no reason why reload() should call setupUi(), so I'm removing that
call. Let's hope this doesn't break anything else.
Fixes#518
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We use mod calculations on multiple places, so make a separate helper
from it with proper types.
The "clumsiness" of defining a local variable to pass into the function
and out from it comes from the discrepancies in how c and c++ handles
initializations of variables in a struct.
Thanks goes to Tiago and Linus for pointing me in the right direction.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Call the translation functions for text strings when exporting the
worldmap to allow localized exports.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We should use the temperature units preferred by the user when exporting
dive info on Worldmap.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
User supplied text fields must be quoted on worldmap export. Without
quoting the HTML is broken e.g. with location "Angel's Window"
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Only a tiny bit of poke around the contextMenuEvent - the events
of the planner are dealt by the QGraphicsItem, and this makes the
logic pretty easy to follow. :)
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
From fdf157bb4db042e63f215607b284663f606bd98c Mon Sep 17 00:00:00 2001
From: Rick Walsh <rickmwalsh@gmail.com>
Date: Sun, 25 May 2014 14:57:36 +1200
Subject: [PATCH] Add location and max depth to world map export
Adds location name and maximum depth to the exported world map html file.
Minor formatting changes to exported text for consistency and clarity.
Signed-off-by: Rick Walsh <rickmwalsh@gmail.com>
From fdf157bb4db042e63f215607b284663f606bd98c Mon Sep 17 00:00:00 2001
From: Rick Walsh <rickmwalsh@gmail.com>
Date: Sun, 25 May 2014 14:57:36 +1200
Subject: [PATCH] Add location and max depth to world map export
Adds location name and maximum depth to the exported world map html file.
Minor formatting changes to exported text for consistency and clarity.
Signed-off-by: Rick Walsh <rickmwalsh@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Dirk's code in commit a3d300ca91 ("Correctly implement multi dive
selection") had a major flaw - it kept redrawing the selected dives
one after another. Not what we need. So this fixes this up so that it
doesn't take more than a sec to select all the dives that are on the same
part of the click on the globe. I've achieved this by creating a boolean '
dontEmitDiveChanged and sending the signal only if this flag is false.
The reason that we can't simply remove the emit from the selectionChanged
is because the selectionChanged is what we have when we click on the
diveList, if we removed this from there, nothing will happen upon
selection.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The old code had several issues. It broke the synchronization between
dive->select and Qt selected status and worse, it would partially unselect
previously selected dives when called.
This patch, however, causes the selection via the map to be glacially slow
because it forces a redraw of every single selected profile.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Give the export dialog a better name than just dialog.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This also fixes a couple of issues with the existing code:
- removes a memory leak
- treats null and "" the same
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
According to the documentation clearSelection() should emit
selectionChanged() - but I can verify in the debugger that sometimes this
doesn't appear to happen - consequently our notion of what's selected gets
confused.
To work around this, after calling clearSelection() we simply manuall
deselect all dives.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When multiple dives are selected, we need to be smarter about when to show
"add to trip immediately above" or "... below". This code is quite
readable, I think, and does the trick.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
[Dirk Hohndel: combined two commits into one and cleaned up some
whitespace issues]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
First step towards getting the "add to trip" logic in the divelist context
menu to be consistent and correct.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The context menu is getting way too big and confusing. This is now much
more cleanly done from the File->Export dialog.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The code removed was already ported to the New Profile.
We managed to clean quite a bit. huhhy
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The new profile code handles the resizing of the profile area in order to
accomodate the depth and time of the dive much more intuitively - the old
manual buttons to do so are no longer needed.
This also removes a few other unused methods.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch makes mouse dragging work as it should, a tiny
bit different than the old version, but I think it's a better
way. What's missing: Keyboard actions.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code is not ported to the new profile, but from what I
can understand from it, it doesn't need to be. The purpose
of this code was to setup the correct colors and strings
for the current mouse position, we already do this on the
Profile in a different way, on the Notification Area.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The QGraphicsView system moves every selected item when the user
clicks and drags one. This patch makes a cache of all selected
items and removes the selection on them. When the user stops dragging
the Notification, the selection is restored.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit makes the planner actually work. There ar still
a few edges, but oh, joy - the new Profile gave a very unexpected
and nice addition to it - Grab the last handler of the initial
dive, and move it to the right, or get any handler, and move it
to the bottom to see what I mean.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds a itemChange method, that emits a 'changed'
signal when the handler is moved. I'll use that signal on
the profile to call the correct method.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The UI design looked too tight in my screen.
The explanation texts were a bit inconsistent (and in one case simply
wrong).
The explanation for the initial selection wasn't shown.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When choosing a format from the export dialog a two line description of
the format appears. This is helpful and prevents confusion.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is still not (and likely will never be) intended to just be blindly
run and mechanically applied to all files. It tries to implement our rules
but it is not perfect and more importantly, we have parts of the code
where we intentionally break our rules for various reasons of readability
in that particular situation.
But running this against the sources files you touch often will point out
things that are wrong and should be fixed.
This fixes the indentation for continuation lines and the handling of the
for each style loops (clang 3.5 should have this built in - I'll play with
the current development version of this later).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
All code that was removed already is working on the New Profile,
The code that's behind #if 0 means that it still needs to be ported and
because of some removal, it was not possible to keep it compiling (mostly
the removal of the Ruler class, that is the Axis, on the new profile).
The rest of the code that's untouched - most probably will keep that way.
The DivePlannerPointsModel is correct and well done, no need to change
that, only the Graphics part.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
But it doesn't move the handlers yet, and when you confirm it you also
must click on the dive to select it or the profile will show garbage.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A signal can connect to another signal, so I removed a slot that had the
sole purpose to call another signal and replaced that with a direct call.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code adds the disconnections of temporaries. A temporary connection
is a connection that should be active only on a certain state, and we need
to clean that for the new state that will enter after.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Those two functions are important and necessary for the Planner, they
create and remove the little balls that act as handlers so the profile
can be edited with the mouse.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds a signal to MainTab, that should be removed from there
when we finish the rework on the edit part, to go to the edit classes,
but in the meantime, let's keep it there.
The signal is connected to the ProfileWidget in a way that the end of the
edit will also trigger the profile to go back to ProfileState (show the
dive, if there's any) or empty Profile (if there's none).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is highly broken in many ways - but it's the right first step.
I ported two of the most important methods from the old profile and now if
you are in add dive mode, double clicking on the new profile will
correctly add a handler on the planned dive. To see and move the handler
around, however, you need to activate the old planner.
Next step: add the handlers on the new profile.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is a temporary measure to help me port the planner to
the new profile. it will be removed when I finish the port,
but it makes the software still usable, so there's no worris.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The code checked if dest and source existed before trying to call an
method on them, but dest and source are created on the constructor,
and thus, the if is dummy.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
As with any other graphics object, the settings for the ruler
should be managed by the ruler, clearing up the Profile logic
and making the code easier to read.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We used both preferencesChanged and settingsChanged in different
methods and classes to mean the same thing, this adds consistency.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The list of preferences that should trigger a full repaint are at the top
of this method, *if* this introduces a bug it is because some of the
preferences are not being correctly triaged yet and that needs to be
fixed. Regardless of that, now the profile will only enable / disable
the *ruler* instead of replotting everything.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The QSettings is a bit bloated on its use, so we are trying to narrow
down the amount of calls to it. We have a preferences struct, use that
instead.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
By moving the Hide/Show of the ruler to an internal method, we gain a bit
of codecleanuperism by removing a lot of unnecessary calls to their dest
and source drag-handlers.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The logic of removing the event was in the UI, and this makes
the code harder to test because we need to take into account
also the events that the interface is receiving, instead of
only relying on the algorithm to test.
so, now it lives in dive.h/.c and a unittest is easyer to make.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This changes are only to make CMake compile again after the
addition of the export dialog.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>