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9cb5ea45d8
The code for this item is a bit too big to be just the grid of the dives and I know that, don't bully me. :) The main idea of this grid is that it knows when it should be updated. this is a bit different than the old code where all the painting happened on the same method. This is bad because it's more code, but it's better because if I break the grid, only the grid will be broken, and it's easyer to spot the breakage. in the old code if I did the wrong thing with the graphics context, the whole graph gots messed out. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
274 lines
No EOL
7 KiB
C++
274 lines
No EOL
7 KiB
C++
#include "divecartesianaxis.h"
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#include "divelineitem.h"
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#include "divetextitem.h"
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#include "helpers.h"
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#include <QPen>
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#include <QGraphicsScene>
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#include <QDebug>
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#include <QPropertyAnimation>
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#include <QGraphicsView>
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#include <QStyleOption>
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void DiveCartesianAxis::setMaximum(double maximum)
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{
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max = maximum;
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emit sizeChanged();
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}
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void DiveCartesianAxis::setMinimum(double minimum)
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{
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min = minimum;
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emit sizeChanged();
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}
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void DiveCartesianAxis::setTextColor(const QColor& color)
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{
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textColor = color;
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}
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DiveCartesianAxis::DiveCartesianAxis() : orientation(Qt::Horizontal)
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{
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}
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DiveCartesianAxis::~DiveCartesianAxis()
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{
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}
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void DiveCartesianAxis::setOrientation(Qt::Orientation o)
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{
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orientation = o;
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// position the elements on the screen.
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setMinimum(minimum());
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setMaximum(maximum());
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}
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void DiveCartesianAxis::updateTicks()
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{
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QLineF m = line();
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// unused so far:
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// QGraphicsView *view = scene()->views().first();
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double steps = (max - min) / interval;
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double currValue = min;
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// Remove the uneeded Ticks / Texts.
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if (ticks.size() > steps) {
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while (ticks.size() > steps) {
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DiveLineItem *removedLine = ticks.takeLast();
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removedLine->animatedHide();
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DiveTextItem *removedText = labels.takeLast();
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removedText->animatedHide();
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}
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}
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// Move the remaining Ticks / Text to it's corerct position
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// Regartind the possibly new values for the Axis
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qreal begin = orientation == Qt::Horizontal ? m.x1() : m.y1();
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// unused so far:
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// qreal end = orientation == Qt::Horizontal ? m.x2() : m.y2();
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double stepSize = orientation == Qt::Horizontal ? (m.x2() - m.x1()) : (m.y2() - m.y1());
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stepSize = stepSize / steps;
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for (int i = 0, count = ticks.size(); i < count; i++, currValue += interval) {
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qreal childPos = begin + i * stepSize;
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labels[i]->setText(textForValue(currValue));
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if ( orientation == Qt::Horizontal ) {
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ticks[i]->animateMoveTo(childPos, m.y1() + tickSize);
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labels[i]->animateMoveTo(childPos, m.y1() + tickSize);
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} else {
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ticks[i]->animateMoveTo(m.x1() - tickSize, childPos);
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labels[i]->animateMoveTo(m.x1() - tickSize, childPos);
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}
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}
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// Add's the rest of the needed Ticks / Text.
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for (int i = ticks.size(); i < steps; i++, currValue += interval) {
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qreal childPos = begin + i * stepSize;
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DiveLineItem *item = new DiveLineItem(this);
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item->setPen(pen());
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ticks.push_back(item);
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DiveTextItem *label = new DiveTextItem(this);
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label->setText(textForValue(currValue));
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label->setBrush(QBrush(textColor));
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labels.push_back(label);
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if (orientation == Qt::Horizontal) {
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item->setLine(0, 0, 0, tickSize);
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item->setPos(scene()->sceneRect().width() + 10, m.y1() + tickSize); // position it outside of the scene
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item->animateMoveTo(childPos, m.y1() + tickSize); // anim it to scene.
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label->setAlignment(Qt::AlignBottom | Qt::AlignHCenter);
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label->setPos(scene()->sceneRect().width() + 10, m.y1() + tickSize); // position it outside of the scene);
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label->animateMoveTo(childPos, m.y1() + tickSize);
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} else {
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item->setLine(0, 0, tickSize, 0);
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item->setPos(m.x1() - tickSize, scene()->sceneRect().height() + 10);
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item->animateMoveTo(m.x1() - tickSize, childPos);
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label->setAlignment(Qt::AlignVCenter| Qt::AlignRight);
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label->setPos(m.x1() - tickSize, scene()->sceneRect().height() + 10);
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label->animateMoveTo(m.x1() - tickSize, childPos);
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}
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}
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}
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QString DiveCartesianAxis::textForValue(double value)
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{
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return QString::number(value);
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}
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void DiveCartesianAxis::setTickSize(qreal size)
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{
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tickSize = size;
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}
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void DiveCartesianAxis::setTickInterval(double i)
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{
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interval = i;
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}
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qreal DiveCartesianAxis::valueAt(const QPointF& p)
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{
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QLineF m = line();
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double retValue = orientation == Qt::Horizontal ?
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max * (p.x() - m.x1()) / (m.x2() - m.x1()) :
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max * (p.y() - m.y1()) / (m.y2() - m.y1());
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return retValue;
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}
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qreal DiveCartesianAxis::posAtValue(qreal value)
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{
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QLineF m = line();
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QPointF p = pos();
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double size = max - min;
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double percent = value / size;
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double realSize = orientation == Qt::Horizontal ?
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m.x2() - m.x1() :
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m.y2() - m.y1();
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double retValue = realSize * percent;
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retValue = (orientation == Qt::Horizontal) ?
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retValue + m.x1() + p.x() :
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retValue + m.y1() + p.y();
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return retValue;
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}
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qreal DiveCartesianAxis::percentAt(const QPointF& p)
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{
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qreal value = valueAt(p);
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double size = max - min;
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double percent = value / size;
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return percent;
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}
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double DiveCartesianAxis::maximum() const
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{
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return max;
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}
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double DiveCartesianAxis::minimum() const
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{
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return min;
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}
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void DiveCartesianAxis::setColor(const QColor& color)
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{
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QPen defaultPen(color);
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defaultPen.setJoinStyle(Qt::RoundJoin);
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defaultPen.setCapStyle(Qt::RoundCap);
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defaultPen.setWidth(2);
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defaultPen.setCosmetic(true);
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setPen(defaultPen);
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}
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QString DepthAxis::textForValue(double value)
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{
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return get_depth_string(value, false, false);
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}
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QString TimeAxis::textForValue(double value)
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{
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return QString::number(value / 60);
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}
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void DiveCartesianPlane::setLeftAxis(DiveCartesianAxis* axis)
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{
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leftAxis = axis;
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connect(leftAxis, SIGNAL(sizeChanged()), this, SLOT(setup()));
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if (bottomAxis)
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setup();
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}
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void DiveCartesianPlane::setBottomAxis(DiveCartesianAxis* axis)
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{
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bottomAxis = axis;
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connect(bottomAxis, SIGNAL(sizeChanged()), this, SLOT(setup()));
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if (leftAxis)
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setup();
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}
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QLineF DiveCartesianPlane::horizontalLine() const
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{
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return (bottomAxis) ? bottomAxis->line() : QLineF() ;
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}
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void DiveCartesianPlane::setHorizontalLine(QLineF line)
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{
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if ( horizontalSize == line.length())
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return;
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horizontalSize = line.length();
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setup();
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}
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void DiveCartesianPlane::setVerticalLine(QLineF line)
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{
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if (verticalSize == line.length())
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return;
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verticalSize = line.length();
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setup();
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}
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QLineF DiveCartesianPlane::verticalLine() const
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{
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return (leftAxis) ? leftAxis->line() : QLineF() ;
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}
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void DiveCartesianPlane::setup()
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{
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if (!leftAxis || !bottomAxis || !scene())
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return;
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// This creates a Grid around the axis, creating the cartesian plane.
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const int top = leftAxis->posAtValue(leftAxis->minimum());
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const int bottom = leftAxis->posAtValue(leftAxis->maximum());
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const int left = bottomAxis->posAtValue(bottomAxis->minimum());
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const int right = bottomAxis->posAtValue(bottomAxis->maximum());
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setRect(0, 0, horizontalSize, verticalSize);
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setPos(left, top);
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qDeleteAll(horizontalLines);
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qDeleteAll(verticalLines);
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horizontalLines.clear();
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verticalLines.clear();
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// DEPTH is M_OR_FEET(10,30), Minutes are 600, per line.
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for (int i = leftAxis->minimum(), max = leftAxis->maximum(); i < max; i += M_OR_FT(10,30)) {
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DiveLineItem *line = new DiveLineItem();
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line->setLine(0, 0, horizontalSize, 0);
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line->setPos(left,leftAxis->posAtValue(i));
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line->setZValue(-1);
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horizontalLines.push_back(line);
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scene()->addItem(line);
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}
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for (int i = bottomAxis->minimum(), max = bottomAxis->maximum(); i < max; i += 600) { // increments by 10 minutes.
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DiveLineItem *line = new DiveLineItem();
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line->setLine(0, 0, 0, verticalSize);
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line->setPos(bottomAxis->posAtValue(i), top);
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line->setZValue(-1);
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verticalLines.push_back(line);
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scene()->addItem(line);
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}
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} |