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This is the official upstream of the Subsurface divelog program
This is really unrelated to my recent "multiple gas pressures" work, but the test case from Gaetan Bisson showed that the logic for which cylinders to show in the equipment tab was less than optimal. We basically used to show only cylinders that were actively used, unless you had the "display_unused_tanks" preference option set. That comes from some dive computers reporting a *lot* of cylinders that the diver really doesn't even have with him on the dive. And showing those extra dummy cylinders gets pretty annoying after a time, which is why we default to not showing unused tanks. However, in Gaetan's case, he had a total of four cylinders on the dive: the O2 and diluent bottle for the rebreather dive, and then bailout bottles (both air and deco). And while the bailout bottles weren't actually used, Gaetan had actually filled in all the pressure details etc for them, and so you'd really expect them to show up. These were *not* just some extraneous default cylinder filled in by an over-eager dive computer. But because the bailout wasn't used, the manual pressures at the end were the same as at the beginning, and the "unused cylinder" logic triggered anyway. So tweak the logic a bit, and say that you show cylinder equipment not only if it has been used on the dive, but also if it has any pressure information for it. So the o nly cylinders we don't show are the ones that really have no interesting information at all, except for possibly the cylinder tank type itself (which is exactly what the over-eager dive computer case might fill in, usually in the form of a default cylinder type). Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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appdata | ||
cmake/Modules | ||
core | ||
desktop-widgets | ||
dives | ||
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icons | ||
marbledata | ||
mobile-widgets | ||
packaging | ||
printing_templates | ||
profile-widget | ||
qt-models | ||
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smtk-import | ||
tests | ||
theme | ||
translations | ||
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CodingStyle | ||
descriptor3.tsv | ||
export-html.cpp | ||
gpl-2.0.txt | ||
INSTALL | ||
LICENSE | ||
qt-installer-noninteractive.qs | ||
README | ||
Readme.testing | ||
Readme.ubuntu | ||
subsurface-desktop-helper.cpp | ||
subsurface-desktop-main.cpp | ||
subsurface-mobile-helper.cpp | ||
subsurface-mobile-main.cpp | ||
subsurface.debug | ||
subsurface.desktop | ||
subsurface.qrc | ||
subsurface_enabled_translations | ||
subsurfacetemplate.tex | ||
SupportedDivecomputers.html | ||
SupportedDivecomputers.txt | ||
terms | ||
TODO.CCR |
This is the README file for Subsurface 4.6.4 Please check the ReleaseNotes.txt for details about new features and changes since Subsurface 4.6.3 (and earlier versions). Subsurface can be found at http://subsurface-divelog.org Our user forum is at http://subsurface-divelog.org/user-forum/ We also try to respond to questions in the ScubaBoard.com dive software forum at http://www.scubaboard.com/forums/dive-software/ Report bugs and issues at https://github.com/Subsurface-divelog/subsurface/issues License: GPLv2 You can get the sources to the latest development version from the git repository: git clone https://github.com/Subsurface-divelog/subsurface.git You can also fork the repository and browse the sources at the same site, simply using https://github.com/Subsurface-divelog/subsurface If you want the latest release (instead of the bleeding edge development version) you can either get this via git or the release tar ball. After cloning run the following command: git checkout v4.6.4 (or whatever the last release is) or download a tar ball from: http://subsurface-divelog.org/downloads/Subsurface-4.6.4.tgz Detailed build instructions can be found in the INSTALL file. Basic Usage: ============ Install and start from the desktop, or you can run it locally from the build directory: On Linux: $ ./subsurface On Mac: $ open Subsurface.app Native builds on Windows are not really supported (the official Windows installers are both cross-built on Linux). You can give a data file as command line argument, or (once you have set this up in the Preferences) Subsurface picks a default file for you when started from the desktop or without an argument. If you have a dive computer supported by libdivecomputer, you can just select "Import from Divecomputer" from the "Import" menu, select which dive computer you have (and where it is connected if you need to), and hit "OK". The latest list of supported dive computers can be found in the file SupportedDivecomputers.txt. Much more detailed end user instructions can be found from inside Subsurface by selecting Help (typically F1). When building from source this is also available as Documentation/user-manual.html. The documentation for the latest release is also available on-line http://subsurface-divelog.org/documentation/ Contributing: ============= There is a mailing list for developers: subsurface@subsurface-divelog.org Go to http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface to subscribe. If you want to contribute code, please open a pull request with signed-off commits at https://github.com/Subsurface-divelog/subsurface/pulls (alternatively, you can also send your patches as emails to the developer mailing lsit). Either way, if you don't sign off your patches, we will not accept them. This means adding a line that says "Signed-off-by: Name <email>" at the end of each commit, indicating that you wrote the code and have the right to pass it on as an open source patch. See: http://developercertificate.org/ Also, please write good git commit messages. A good commit message looks like this: Header line: explain the commit in one line (use the imperative) Body of commit message is a few lines of text, explaining things in more detail, possibly giving some background about the issue being fixed, etc etc. The body of the commit message can be several paragraphs, and please do proper word-wrap and keep columns shorter than about 74 characters or so. That way "git log" will show things nicely even when it's indented. Make sure you explain your solution and why you're doing what you're doing, as opposed to describing what you're doing. Reviewers and your future self can read the patch, but might not understand why a particular solution was implemented. Reported-by: whoever-reported-it Signed-off-by: Your Name <youremail@yourhost.com> where that header line really should be meaningful, and really should be just one line. That header line is what is shown by tools like gitk and shortlog, and should summarize the change in one readable line of text, independently of the longer explanation. Please use verbs in the imperative in the commit message, as in "Fix bug that...", "Add file/feature ...", or "Make Subsurface..." A bit of Subsurface history: ============================ In fall of 2011, when a forced lull in kernel development gave him an opportunity to start on a new endeavor, Linus Torvalds decided to tackle his frustration with the lack of decent divelog software on Linux. Subsurface is the result of the work of him and a team of developers since then. It now supports Linux, Windows and MacOS and allows data import from a large number of dive computers and several existing divelog programs. It provides advanced visualization of the key information provided by a modern dive computer and allows the user to track a wide variety of data about their diving. In fall of 2012 Dirk Hohndel took over as maintainer of Subsurface.