subsurface/units.h
Tomaz Canabrava e1e0ac9ae9 Move unit related code to units.h
The units are used everywhere in the application, we don't really
need to include "dive.h" to be able to use unit conversion, so I
changed them to a new file. There is still a lot of non-dive stuff
in dive.h / c, I'll try to move more later.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-05-11 01:55:53 -07:00

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No EOL
5.5 KiB
C

#ifndef UNITS_H
#define UNITS_H
#ifdef __cplusplus
extern "C" {
#endif
#define O2_IN_AIR 209 // permille
#define N2_IN_AIR 781
#define O2_DENSITY 1429 // mg/Liter
#define N2_DENSITY 1251
#define HE_DENSITY 179
#define SURFACE_PRESSURE 1013 // mbar
#define SURFACE_PRESSURE_STRING "1013"
#define ZERO_C_IN_MKELVIN 273150 // mKelvin
/* Salinity is expressed in weight in grams per 10l */
#define SEAWATER_SALINITY 10300
#define FRESHWATER_SALINITY 10000
/*
* Some silly typedefs to make our units very explicit.
*
* Also, the units are chosen so that values can be expressible as
* integers, so that we never have FP rounding issues. And they
* are small enough that converting to/from imperial units doesn't
* really matter.
*
* We also strive to make '0' a meaningless number saying "not
* initialized", since many values are things that may not have
* been reported (eg cylinder pressure or temperature from dive
* computers that don't support them). But sometimes -1 is an even
* more explicit way of saying "not there".
*
* Thus "millibar" for pressure, for example, or "millikelvin" for
* temperatures. Doing temperatures in celsius or fahrenheit would
* make for loss of precision when converting from one to the other,
* and using millikelvin is SI-like but also means that a temperature
* of '0' is clearly just a missing temperature or cylinder pressure.
*
* Also strive to use units that can not possibly be mistaken for a
* valid value in a "normal" system without conversion. If the max
* depth of a dive is '20000', you probably didn't convert from mm on
* output, or if the max depth gets reported as "0.2ft" it was either
* a really boring dive, or there was some missing input conversion,
* and a 60-ft dive got recorded as 60mm.
*
* Doing these as "structs containing value" means that we always
* have to explicitly write out those units in order to get at the
* actual value. So there is hopefully little fear of using a value
* in millikelvin as Fahrenheit by mistake.
*
* We don't actually use these all yet, so maybe they'll change, but
* I made a number of types as guidelines.
*/
typedef int64_t timestamp_t;
typedef struct
{
int seconds;
} duration_t;
typedef struct
{
int mm;
} depth_t;
typedef struct
{
int mbar;
} pressure_t;
typedef struct
{
int mkelvin;
} temperature_t;
typedef struct
{
int mliter;
} volume_t;
typedef struct
{
int permille;
} fraction_t;
typedef struct
{
int grams;
} weight_t;
typedef struct
{
int udeg;
} degrees_t;
static inline double grams_to_lbs(int grams)
{
return grams / 453.6;
}
static inline int lbs_to_grams(double lbs)
{
return rint(lbs * 453.6);
}
static inline double ml_to_cuft(int ml)
{
return ml / 28316.8466;
}
static inline double cuft_to_l(double cuft)
{
return cuft * 28.3168466;
}
static inline double mm_to_feet(int mm)
{
return mm * 0.00328084;
}
static inline unsigned long feet_to_mm(double feet)
{
return rint(feet * 304.8);
}
static inline int to_feet(depth_t depth)
{
return rint(mm_to_feet(depth.mm));
}
static inline double mkelvin_to_C(int mkelvin)
{
return (mkelvin - ZERO_C_IN_MKELVIN) / 1000.0;
}
static inline double mkelvin_to_F(int mkelvin)
{
return mkelvin * 9 / 5000.0 - 459.670;
}
static inline unsigned long F_to_mkelvin(double f)
{
return rint((f - 32) * 1000 / 1.8 + ZERO_C_IN_MKELVIN);
}
static inline unsigned long C_to_mkelvin(double c)
{
return rint(c * 1000 + ZERO_C_IN_MKELVIN);
}
static inline double psi_to_bar(double psi)
{
return psi / 14.5037738;
}
static inline long psi_to_mbar(double psi)
{
return rint(psi_to_bar(psi) * 1000);
}
static inline int to_PSI(pressure_t pressure)
{
return rint(pressure.mbar * 0.0145037738);
}
static inline double bar_to_atm(double bar)
{
return bar / SURFACE_PRESSURE * 1000;
}
static inline double mbar_to_atm(int mbar)
{
return (double)mbar / SURFACE_PRESSURE;
}
static inline int mbar_to_PSI(int mbar)
{
pressure_t p = { mbar };
return to_PSI(p);
}
/*
* We keep our internal data in well-specified units, but
* the input and output may come in some random format. This
* keeps track of those units.
*/
/* turns out in Win32 PASCAL is defined as a calling convention */
#ifdef WIN32
#undef PASCAL
#endif
struct units {
enum {
METERS,
FEET
} length;
enum {
LITER,
CUFT
} volume;
enum {
BAR,
PSI,
PASCAL
} pressure;
enum {
CELSIUS,
FAHRENHEIT,
KELVIN
} temperature;
enum {
KG,
LBS
} weight;
enum {
SECONDS,
MINUTES
} vertical_speed_time;
};
/*
* We're going to default to SI units for input. Yes,
* technically the SI unit for pressure is Pascal, but
* we default to bar (10^5 pascal), which people
* actually use. Similarly, C instead of Kelvin.
* And kg instead of g.
*/
#define SI_UNITS \
{ \
.length = METERS, .volume = LITER, .pressure = BAR, .temperature = CELSIUS, .weight = KG, .vertical_speed_time = MINUTES \
}
#define IMPERIAL_UNITS \
{ \
.length = FEET, .volume = CUFT, .pressure = PSI, .temperature = FAHRENHEIT, .weight = LBS, .vertical_speed_time = MINUTES \
}
#ifdef __cplusplus
}
#endif
#endif