subsurface/core/settings/README.md
jan Iversen cf2ffdc432 core/settings: add README
Add simple explanation of how the program flow is.

Signed-off-by: Jan Iversen <jani@apache.org>
2018-08-30 05:36:36 -07:00

2.4 KiB

Short explanation of how qPref works

System startup:

core/qt-init.cpp init_qt_late()

does

qPref::load();

to load all properties from all qPref* classes

System shutdown:

subsurface-mobile-main.cpp and subsurface-desktop-main.cpp main()

calls

call qPref::sync()

to save all changes to disk, this is needed because part of the program modifies struct preferences instead of calling the set method.

EXCEPTION:

Variables not present in struct preferences (local static variables in the class are not written, see later.

System startup/shutdown common handling:

qPref::load() calls qPref::doSync(false)
qPref::sync() calls qPref::doSync(true)

qPrefDoSync()

qPref::doSync() calls qPref::doSync() for all qPref* classes Meaning qPref knows which classes exist, but not which variables

qPref*::doSync() calls

disk_<variable name>() for each variable

EXCEPTION:

some variables are not in struct preferences, but local static variables which can only be accessed through the set/get functions, therefore there are no need to sync them

	if (!doSync) // meaining load
		load_<variable_name>()

qPref*::disk_*()

qPref*::disk_*() calls qPrefPrivate::propSetValue to save a property, and qPrefPrivate::propValue() to read a property. The function also keeps struct preferences in sync.

qPrefPrivate::propSetValue()

qPrefPrivate::propSetValue() is static and calls QSettings to write property

qPrefPrivate::propValue()

qPrefPrivate::propValue() is static and calls QSettings to read property

macros

the macros are defined in qPrefPrivate.h

the macros are used in qPref*cpp

Reading properties

Reading a property is done through an inline function, and thus no more expensive than accessing the variable directly.

qPref*::<variable_name>()

Setting properties

Setting a property is done through a dedicated set function which are static to simplify the call:

qPref<class>::set_<variable_name>(value)

like:

qPrefDisplay::animation_speed(500);

the set function updates struct preferences (if not a local variable), and saves the property to disk, however save is only done if the variable is changed.

Updating struct preferences

When a program part updates struct preferences directly, changes are NOT saved to disk if the programm crashes, otherwise all variables are saved to disk with the program exists.