mirror of
https://github.com/subsurface/subsurface.git
synced 2025-02-19 22:16:15 +00:00
Update the linux AppImage build to use ubuntu 16.04, and simplify it to a single workflow running on a vanilla docker image. This still uses the upload-artifact@v3 Action that will be EOL in November 2024, because v4 relies on node 20 which has an unmet glibc dependency in ubuntu 16.04. But this workflow can be updated to run on ubuntu 18.04 by a simple search / replace and disabling some 16.04 specific PPAs. @dirkh, @probonopd: I have moved this here from #4183 to be able to review and discuss it without the noise of the workflow cleanup. The workflow now also publishes the AppImage as an artifact on pull request builds, available under Checks / Details / Summary. Signed-off-by: Michael Keller <github@ike.ch>
170 lines
7.5 KiB
Markdown
170 lines
7.5 KiB
Markdown
# Subsurface
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[](https://github.com/subsurface/subsurface/actions/workflows/windows.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/mac.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/ios.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/android.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/linux-snap.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/linux-ubuntu-16.04-5.12-appimage.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/linux-ubuntu-24.04-5.15.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/linux-fedora-35-qt6.yml)
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[](https://github.com/subsurface/subsurface/actions/workflows/linux-debian-trixie-5.15.yml)
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[](https://scan.coverity.com/projects/subsurface-divelog-subsurface)
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Subsurface can be found at http://subsurface-divelog.org
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Our user forum is at http://subsurface-divelog.org/user-forum/
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Report bugs and issues at https://github.com/Subsurface/subsurface/issues
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License: GPLv2
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We frequently make new test versions of Subsurface available at
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http://subsurface-divelog.org/downloads/test/ and there you can always get
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the latest builds for Mac, Windows, Linux AppImage and Android (with some
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caveats about installability). Additionally, those same versions are
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posted to the Subsurface-daily repos on Ubuntu Launchpad, Fedora COPR, and
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OpenSUSE OBS.
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These tend to contain the latest bug fixes and features, but also
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occasionally the latest bugs and issues. Please understand when using them
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that these are primarily intended for testing.
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You can get the sources to the latest development version from the git
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repository:
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```
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git clone https://github.com/Subsurface/subsurface.git
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```
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You can also fork the repository and browse the sources at the same site,
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simply using https://github.com/Subsurface/subsurface
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If you want the latest release (instead of the bleeding edge
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development version) you can either get this via git or the release tar
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ball. After cloning run the following command:
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```
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git checkout v5.0.10 (or whatever the last release is)
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```
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or download a tarball from http://subsurface-divelog.org/downloads/Subsurface-5.0.10.tgz
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Detailed build instructions can be found in the INSTALL file.
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## System Requirements
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On desktop, the integrated Googlemaps feature of Subsurface requires a GPU
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driver that has support for at least OpenGL 2.1. If your driver does not
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support that, you may have to run Subsurface in software renderer mode.
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Subsurface will automatically attempt to detect this scenario, but in case
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it doesn't you may have to enable the software renderer manually with
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the following:
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1) Learn how to set persistent environment variables on your OS
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2) Set the environment variable 'QT_QUICK_BACKEND' with the value of 'software'
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## Basic Usage
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Install and start from the desktop, or you can run it locally from the
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build directory:
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On Linux:
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```
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$ ./subsurface
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```
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On Mac:
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```
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$ open Subsurface.app
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```
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Native builds on Windows are not really supported (the official Windows
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installers are cross-built on Linux).
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You can give a data file as command line argument, or (once you have
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set this up in the Preferences) Subsurface picks a default file for
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you when started from the desktop or without an argument.
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If you have a dive computer supported by libdivecomputer, you can just
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select "Import from Divecomputer" from the "Import" menu, select which
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dive computer you have (and where it is connected if you need to - note
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that there's a special selection for Bluetooth dive computers), and click
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on "Download".
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The latest list of supported dive computers can be found in the file
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SupportedDivecomputers.txt.
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Much more detailed end user instructions can be found from inside
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Subsurface by selecting Help (typically F1). When building from source
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this is also available as Documentation/user-manual.html. The
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documentation for the latest release is also available on-line
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http://subsurface-divelog.org/documentation/
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## Contributing
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There is a mailing list for developers: subsurface@subsurface-divelog.org
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Go to http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
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to subscribe.
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If you want to contribute code, please open a pull request with signed-off
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commits at https://github.com/Subsurface/subsurface/pulls
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(alternatively, you can also send your patches as emails to the developer
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mailing list).
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Either way, if you don't sign off your patches, we will not accept them.
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This means adding a line that says "Signed-off-by: Name <email>" at the
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end of each commit, indicating that you wrote the code and have the right
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to pass it on as an open source patch under the GPLv2 license.
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See: http://developercertificate.org/
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Also, please write good git commit messages. A good commit message
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looks like this:
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```
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Header line: explain the commit in one line (use the imperative)
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Body of commit message is a few lines of text, explaining things
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in more detail, possibly giving some background about the issue
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being fixed, etc etc.
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The body of the commit message can be several paragraphs, and
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please do proper word-wrap and keep columns shorter than about
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74 characters or so. That way "git log" will show things
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nicely even when it's indented.
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Make sure you explain your solution and why you're doing what you're
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doing, as opposed to describing what you're doing. Reviewers and your
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future self can read the patch, but might not understand why a
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particular solution was implemented.
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Reported-by: whoever-reported-it
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Signed-off-by: Your Name <you@example.com>
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```
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where that header line really should be meaningful, and really should be
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just one line. That header line is what is shown by tools like gitk and
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shortlog, and should summarize the change in one readable line of text,
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independently of the longer explanation. Please use verbs in the
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imperative in the commit message, as in "Fix bug that...", "Add
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file/feature ...", or "Make Subsurface..."
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## A bit of Subsurface history
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In fall of 2011, when a forced lull in kernel development gave him an
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opportunity to start on a new endeavor, Linus Torvalds decided to tackle
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his frustration with the lack of decent divelog software on Linux.
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Subsurface is the result of the work of him and a team of developers since
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then. It now supports Linux, Windows and MacOS and allows data import from
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a large number of dive computers and several existing divelog programs. It
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provides advanced visualization of the key information provided by a
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modern dive computer and allows the user to track a wide variety of data
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about their diving.
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In fall of 2012 Dirk Hohndel took over as maintainer of Subsurface.
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