subsurface/qt-ui/profile/ruleritem.cpp
Lubomir I. Ivanov ac23d7397f Ruler: fix bad scaling for the text background
The ruler text's white background scales badly. This patch
adds the ItemIgnoresTransformations for the textItemBack
object and matches the dimensions and position of the
textItem object in front of it.

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-03-27 10:58:22 -07:00

159 lines
4 KiB
C++

#include "ruleritem.h"
#include "divetextitem.h"
#include <QFont>
#include <QFontMetrics>
#include <QPainter>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QDebug>
#include <stdint.h>
#include "profile.h"
#include "display.h"
RulerNodeItem2::RulerNodeItem2() : entry(NULL), ruler(NULL)
{
memset(&pInfo, 0, sizeof(pInfo));
setRect(-8, -8, 16, 16);
setBrush(QColor(0xff, 0, 0, 127));
setPen(QColor(Qt::red));
setFlag(ItemIsMovable);
setFlag(ItemSendsGeometryChanges);
setFlag(ItemIgnoresTransformations);
}
void RulerNodeItem2::setPlotInfo(plot_info& info)
{
pInfo = info;
entry = pInfo.entry;
}
void RulerNodeItem2::setRuler(RulerItem2 *r)
{
ruler = r;
}
void RulerNodeItem2::recalculate()
{
struct plot_data *data = pInfo.entry + (pInfo.nr - 1);
uint16_t count = 0;
if (x() < 0) {
setPos(0, y());
} else if (x() > timeAxis->posAtValue(data->sec)) {
setPos(timeAxis->posAtValue(data->sec), depthAxis->posAtValue(data->depth));
} else {
data = pInfo.entry;
count = 0;
while (timeAxis->posAtValue(data->sec) < x() && count < pInfo.nr) {
data = pInfo.entry + count;
count++;
}
setPos(timeAxis->posAtValue(data->sec), depthAxis->posAtValue(data->depth));
entry = data;
}
}
QVariant RulerNodeItem2::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionHasChanged) {
recalculate();
ruler->recalculate();
}
return QGraphicsEllipseItem::itemChange(change, value);
}
RulerItem2::RulerItem2() : source(new RulerNodeItem2()),
dest(new RulerNodeItem2()),
timeAxis(NULL),
depthAxis(NULL),
textItemBack(new QGraphicsRectItem(this)),
textItem(new QGraphicsSimpleTextItem(this))
{
memset(&pInfo, 0, sizeof(pInfo));
source->setRuler(this);
dest->setRuler(this);
textItem->setFlag(QGraphicsItem::ItemIgnoresTransformations);
textItemBack->setBrush(QColor(0xff, 0xff, 0xff, 190));
textItemBack->setPen(QColor(Qt::white));
textItemBack->setFlag(QGraphicsItem::ItemIgnoresTransformations);
setPen(QPen(QColor(Qt::black), 0.0));
}
void RulerItem2::recalculate()
{
char buffer[500];
QPointF tmp;
QFont font;
QFontMetrics fm(font);
if (timeAxis == NULL || depthAxis == NULL || pInfo.nr == 0)
return;
prepareGeometryChange();
startPoint = mapFromItem(source, 0, 0);
endPoint = mapFromItem(dest, 0, 0);
if (startPoint.x() > endPoint.x()) {
tmp = endPoint;
endPoint = startPoint;
startPoint = tmp;
}
QLineF line(startPoint, endPoint);
setLine(line);
compare_samples(source->entry, dest->entry, buffer, 500, 1);
text = QString(buffer);
// draw text
QGraphicsView *view = scene()->views().first();
QPoint begin = view->mapFromScene(mapToScene(startPoint));
textItem->setText(text);
qreal tgtX = startPoint.x();
const qreal diff = begin.x() + textItem->boundingRect().width();
// clamp so that the text doesn't go out of the screen to the right
if (diff > view->width()) {
begin.setX(begin.x() - (diff - view->width()));
tgtX = mapFromScene(view->mapToScene(begin)).x();
}
// always show the text bellow the lowest of the start and end points
qreal tgtY = (startPoint.y() >= endPoint.y()) ? startPoint.y() : endPoint.y();
// this isn't exactly optimal, since we want to scale the 1.0, 4.0 distances as well
textItem->setPos(tgtX - 1.0, tgtY + 4.0);
// setup the text background
textItemBack->setVisible(startPoint.x() != endPoint.x());
textItemBack->setPos(textItem->x(), textItem->y());
textItemBack->setRect(0, 0, textItem->boundingRect().width(), textItem->boundingRect().height());
}
RulerNodeItem2 *RulerItem2::sourceNode() const
{
return source;
}
RulerNodeItem2 *RulerItem2::destNode() const
{
return dest;
}
void RulerItem2::setPlotInfo(plot_info info)
{
pInfo = info;
dest->setPlotInfo(info);
source->setPlotInfo(info);
dest->recalculate();
source->recalculate();
recalculate();
}
void RulerItem2::setAxis(DiveCartesianAxis *time, DiveCartesianAxis *depth)
{
timeAxis = time;
depthAxis = depth;
dest->depthAxis = depth;
dest->timeAxis = time;
source->depthAxis = depth;
source->timeAxis = time;
recalculate();
}