mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 05:00:20 +00:00
cc6875d39e
We where able to build the android-mobile on desktop and the desktop on android, now I allow only mobile on android and desktop on desktop. this is to make the cmake clear, and we can also use the emulator on the android platform, so nothing is really lost. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
493 lines
20 KiB
CMake
493 lines
20 KiB
CMake
# cmake based build of Subsurface
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project(Subsurface)
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cmake_minimum_required(VERSION 2.8.11)
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# global settings
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set(CMAKE_AUTOMOC ON)
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include(cmake/Modules/MacroOutOfSourceBuild.cmake)
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MACRO_ENSURE_OUT_OF_SOURCE_BUILD(
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"We don't support building in source, please create a build folder elsewhere and remember to run git clean -xdf to remoev temporary files created by CMake."
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)
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#Options regarding usage of pkgconfig
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option(LIBGIT2_FROM_PKGCONFIG "use pkg-config to retrieve libgit2" OFF)
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option(LIBDC_FROM_PKGCONFIG "use pkg-config to retrieve libdivecomputer" OFF)
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option(LIBGRANTLEE_FROM_PKGCONFIG "use pkg-config to retrieve grantlee" OFF)
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option(LIBMARBLE_FROM_PKGCONFIG "use pkg-config to retrieve marble" OFF)
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#Library Handling
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option(USE_LIBGIT23_API "allow building with libgit2 master" OFF)
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option(FORCE_LIBSSH "force linking with libssh to workaround libgit2 bug" ON)
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#Options regarding disabling parts of subsurface.
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option(NO_MARBLE "disable the marble widget" OFF)
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option(NO_DOCS "disable the docs" OFF)
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option(NO_PRINTING "disable the printing support" OFF)
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option(NO_USERMANUAL "don't include a viewer for the user manual" OFF)
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#Options regarding enabling parts of subsurface
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option(FBSUPPORT "allow posting to Facebook" ON)
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option(BTSUPPORT "enable support for QtBluetooth (requires Qt5.4 or newer)" ON)
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option(FTDISUPPORT "enable support for libftdi based serial" OFF)
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# Options regarding What should we build on subsurface
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option(MAKE_TESTS "Make the tests" ON)
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SET(SUBSURFACE_TARGET_PLATFORM "Desktop" CACHE STRING "The target that Subsurface will be build")
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LIST(APPEND SUBSURFACE_ACCEPTED_PLATFORMS "Desktop" "Android" "iOS" "AndroidEmulator" "iOSEmulator")
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SET_PROPERTY(CACHE SUBSURFACE_TARGET_PLATFORM PROPERTY STRINGS ${SUBSURFACE_ACCEPTED_PLATFORMS})
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SET(SUBSURFACE_TARGET_EXECUTABLE "DesktopExecutable" CACHE STRING "The type of application, DesktopExecutable or MobileExecutable")
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LIST(APPEND SUBSURFACE_ACCEPTED_EXECUTABLES "DesktopExecutable" "MobileExecutable")
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SET_PROPERTY(CACHE SUBSURFACE_TARGET_PLATFORM PROPERTY STRINGS ${SUBSURFACE_ACCEPTED_EXECUTABLES})
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#Extra features
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option(SMARTTRAK_IMPORT "enable building SmartTrak divelogs import tool (requires glib2 and libmdb)" OFF)
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#verify if Platform is correct and warn on wxit with example.
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list (FIND SUBSURFACE_ACCEPTED_PLATFORMS ${SUBSURFACE_TARGET_PLATFORM} _index)
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if (${_index} EQUAL -1)
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message(FATAL_ERROR "Requested platform not supported, please use one of the following:
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${SUBSURFACE_ACCEPTED_PLATFORMS}
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inputted value was: ${SUBSURFACE_TARGET_PLATFORM}
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Example: -DSUBSURFACE_TARGET_PLATFORM=Desktop")
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endif()
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add_definitions(-DSUBSURFACE_SOURCE="${CMAKE_SOURCE_DIR}")
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#evenrything's correct, moving on.
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set(CMAKE_MODULE_PATH
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${CMAKE_MODULE_PATH}
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${${PROJECT_NAME}_SOURCE_DIR}/cmake/Modules
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)
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#
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# TODO: This Compilation part should go on the Target specific CMake.
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#
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 ")
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elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 ")
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elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
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elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
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# using Intel C++
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elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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# using Visual Studio C++
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endif()
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# pkgconfig for required libraries
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find_package(PkgConfig)
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include(cmake/Modules/pkgconfig_helper.cmake)
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# The 'HandleFindXXX' are special libraries that subsurface needs
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# to find and configure in a few different ways because of a few
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# developers that prefer pkg-config over CMake, so we try to make
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# everyone happy. It also sets some variables for each library, so
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# if you think a module miss anything, take a look on the specific
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# module file.
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include(cmake/Modules/HandleFindGit2.cmake)
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include(cmake/Modules/HandleFindLibDiveComputer.cmake)
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include(cmake/Modules/HandleFindMarble.cmake)
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include(cmake/Modules/HandleFindGrantlee.cmake)
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include(cmake/Modules/HandleFtdiSupport.cmake)
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include(cmake/Modules/HandleUserManual.cmake)
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include(cmake/Modules/HandleVersionGeneration.cmake)
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pkg_config_library(LIBXML libxml-2.0 REQUIRED)
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pkg_config_library(LIBSQLITE3 sqlite3 REQUIRED)
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pkg_config_library(LIBXSLT libxslt REQUIRED)
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pkg_config_library(LIBZIP libzip REQUIRED)
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pkg_config_library(LIBUSB libusb-1.0 QUIET)
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if(SMARTTRAK_IMPORT)
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pkg_config_library(GLIB2 glib-2.0 REQUIRED)
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pkg_config_library(LIBMDB libmdb REQUIRED)
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endif()
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include_directories(.
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_BINARY_DIR}
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${CMAKE_BINARY_DIR}/desktop-widgets
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desktop-widgets/
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qt-models
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desktop-widgets/profile
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subsurface-core/
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)
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# Project Target specific configuration should go here,
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# if the configuration is too big or would disrupt the normal code flux,
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# move it somewhere else (another file) and include it.
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if(SUBSURFACE_TARGET_PLATFORM MATCHES "Android")
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set(FBSUPPORT OFF)
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set(NO_PRINTING ON)
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list(APPEND QT_EXTRA_COMPONENTS AndroidExtras Quick)
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list(APPEND QT_EXTRA_LIBRARIES Qt5::AndroidExtras Qt5::Quick)
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set(SUBSURFACE_TARGET subsurface)
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -llog)
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add_definitions(-DSUBSURFACE_MOBILE)
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elseif(SUBSURFACE_TARGET_PLATFORM MATCHES "AndroidEmulator")
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elseif(SUBSURFACE_TARGET_PLATFORM MATCHES "iOS")
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elseif(SUBSURFACE_TARGET_PLATFORM MATCHES "iOSEmulator")
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elseif(SUBSURFACE_TARGET_PLATFORM MATCHES "Desktop")
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# set up the different target platforms
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(SUBSURFACE_TARGET subsurface)
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# add pthread to the end of the library list on Linux
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# this is only needed on Ubuntu
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# but shouldn't hurt on other Linux versions
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# in some builds we appear to be missing libz for some strange reason...
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -lz -lpthread)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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execute_process(
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COMMAND sh scripts/get-version linux
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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OUTPUT_VARIABLE SSRF_VERSION_STRING
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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set(SUBSURFACE_TARGET Subsurface)
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find_library(APP_SERVICES_LIBRARY ApplicationServices)
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find_library(HID_LIB HidApi)
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} ${HID_LIB})
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set(EXTRA_LIBS ${APP_SERVICES_LIBRARY})
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set(ICON_FILE ${CMAKE_SOURCE_DIR}/packaging/macosx/Subsurface.icns)
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set(MACOSX_BUNDLE_INFO_STRING "Subsurface")
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set(MACOSX_BUNDLE_ICON_FILE Subsurface.icns)
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.subsurface-divelog")
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set(MACOSX_BUNDLE_BUNDLE_NAME "Subsurface")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "${SSRF_VERSION_STRING}")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${SSRF_VERSION_STRING}")
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set(MACOSX_BUNDLE_LONG_VERSION_STRING "${SSRF_VERSION_STRING}")
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set(MACOSX_BUNDLE_COPYRIGHT "Linus Torvalds, Dirk Hohndel, Tomaz Canabrava, and others")
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set_source_files_properties(${ICON_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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set(SUBSURFACE_PKG MACOSX_BUNDLE ${ICON_FILE})
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(SUBSURFACE_TARGET subsurface)
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -lwsock32 -lws2_32)
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remove_definitions(-DUNICODE)
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add_definitions(-mwindows -D_WIN32)
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endif()
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endif()
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if(BTSUPPORT)
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list(APPEND QT_EXTRA_COMPONENTS Bluetooth)
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list(APPEND QT_EXTRA_LIBRARIES Qt5::Bluetooth)
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endif()
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find_package(Qt5 REQUIRED COMPONENTS Core Concurrent Widgets Network Svg Test LinguistTools Positioning ${QT_EXTRA_COMPONENTS})
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set(QT_LIBRARIES Qt5::Core Qt5::Concurrent Qt5::Widgets Qt5::Network Qt5::Svg Qt5::Positioning ${QT_EXTRA_LIBRARIES})
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set(QT_TEST_LIBRARIES ${QT_LIBRARIES} Qt5::Test)
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#disable bluetooth if Qt version is ancient.
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if (BTSUPPORT AND "${Qt5Core_VERSION_STRING}" STRLESS "5.4.0")
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set(BTSUPPORT OFF)
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message(STATUS "Turning off Bluetooth support as Qt version ${Qt5Core_VERSION_STRING} is insufficient for that")
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list(REMOVE_ITEM QT_LIBRARIES Qt5::Bluetooth)
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endif()
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if(BTSUPPORT)
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add_definitions(-DBT_SUPPORT)
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endif()
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#set up the subsurface_link_libraries variable
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} ${LIBDIVECOMPUTER_LIBRARIES} ${LIBGIT2_LIBRARIES} ${LIBUSB_LIBRARIES})
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qt5_add_resources(SUBSURFACE_RESOURCES subsurface.qrc)
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# include translations
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add_subdirectory(translations)
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add_subdirectory(subsurface-core)
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add_subdirectory(qt-models)
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add_subdirectory(profile-widget)
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if(SMARTTRAK_IMPORT)
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add_subdirectory(smtk-import)
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endif()
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if (NOT SUBSURFACE_MOBILE)
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add_subdirectory(desktop-widgets)
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endif()
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if(FBSUPPORT)
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add_definitions(-DFBSUPPORT)
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set(FACEBOOK_INTEGRATION facebook_integration)
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endif()
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# create the executables
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if(${SUBSURFACE_TARGET_PLATFORM} MATCHES "Android")
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set(SUBSURFACE_TARGET subsurface-mobile)
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set(MOBILE_SRC
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qt-mobile/qmlmanager.cpp
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qt-mobile/qmlprofile.cpp
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qt-models/divelistmodel.cpp
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subsurface-mobile-main.cpp
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subsurface-mobile-helper.cpp
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)
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qt5_add_resources(MOBILE_RESOURCES qt-mobile/qml/mobile-resources.qrc)
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if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable")
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add_library(subsurface-mobile SHARED ${MOBILE_SRC} ${SUBSURFACE_PKG} ${SUBSURFACE_RESOURCES} ${MOBILE_RESOURCES})
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else()
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add_executable(${SUBSURFACE_TARGET} ${SUBSURFACE_PKG} ${MOBILE_SRC} ${SUBSURFACE_RESOURCES} ${MOBILE_RESOURCES})
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endif()
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target_link_libraries(
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${SUBSURFACE_TARGET}
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subsurface_profile
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subsurface_models
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subsurface_corelib
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${SUBSURFACE_LINK_LIBRARIES}
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)
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elseif(SUBSURFACE_TARGET_PLATFORM MATCHES "Desktop")
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set(SUBSURFACE_APP
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subsurface-desktop-main.cpp
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subsurface-desktop-helper.cpp
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)
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source_group("Subsurface App" FILES ${SUBSURFACE_APP})
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add_executable(${SUBSURFACE_TARGET} MACOSX_BUNDLE WIN32 ${SUBSURFACE_PKG} ${SUBSURFACE_APP} ${SUBSURFACE_RESOURCES})
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if(SMARTTRAK_IMPORT)
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set(SMTK_IMPORT_TARGET smtk2ssrf)
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add_executable(smtk2ssrf smtk-import/smtk_standalone.cpp ${SUBSURFACE_RESOURCES})
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target_link_libraries(smtk2ssrf smtk_import)
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endif()
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target_link_libraries(
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${SUBSURFACE_TARGET}
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subsurface_generated_ui
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subsurface_interface
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${FACEBOOK_INTEGRATION}
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subsurface_profile
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subsurface_statistics
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subsurface_models
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subsurface_corelib
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${SUBSURFACE_LINK_LIBRARIES}
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)
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add_dependencies(subsurface_statistics subsurface_generated_ui)
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add_dependencies(subsurface_interface subsurface_generated_ui)
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add_dependencies(subsurface_profile subsurface_generated_ui)
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add_dependencies(subsurface_generated_ui version)
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endif()
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add_dependencies(subsurface_corelib version)
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# add platform specific actions
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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add_custom_command(
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OUTPUT ${CMAKE_BINARY_DIR}/qt.conf
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COMMAND echo \"[Paths]\" > ${CMAKE_BINARY_DIR}/qt.conf \; echo \"Prefix=.\" >> ${CMAKE_BINARY_DIR}/qt.conf
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)
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add_custom_target(
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generate_qtconf
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DEPENDS ${CMAKE_BINARY_DIR}/qt.conf
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)
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add_dependencies(${SUBSURFACE_TARGET} generate_qtconf)
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endif()
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# build an automated html exporter
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add_executable(export-html EXCLUDE_FROM_ALL export-html.cpp ${SUBSURFACE_RESOURCES})
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target_link_libraries(export-html subsurface_corelib ${SUBSURFACE_LINK_LIBRARIES})
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# install a few things so that one can run Subsurface from the build
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# directory
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add_custom_target(themeLink ALL
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COMMAND
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rm -f ${CMAKE_BINARY_DIR}/theme &&
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ln -s ${CMAKE_SOURCE_DIR}/theme ${CMAKE_BINARY_DIR}/theme
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)
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if(NOT NO_PRINTING)
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add_custom_target(printing_templatesLink ALL
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COMMAND
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rm -f ${CMAKE_BINARY_DIR}/printing_templates &&
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ln -s ${CMAKE_SOURCE_DIR}/printing_templates ${CMAKE_BINARY_DIR}/printing_templates
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)
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endif()
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if(NOT NO_DOCS)
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add_custom_target(
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documentationLink ALL
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COMMAND
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mkdir -p ${CMAKE_BINARY_DIR}/Documentation/ &&
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rm -rf ${CMAKE_BINARY_DIR}/Documentation/images &&
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ln -s ${CMAKE_SOURCE_DIR}/Documentation/images ${CMAKE_BINARY_DIR}/Documentation/images
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)
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add_custom_target(
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documentation ALL
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COMMAND
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${CMAKE_MAKE_PROGRAM} -C ${CMAKE_SOURCE_DIR}/Documentation OUT=${CMAKE_BINARY_DIR}/Documentation/ doc
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DEPENDS documentationLink
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)
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endif()
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# install Subsurface
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# first some variables with files that need installing
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set(DOCFILES
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README
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ReleaseNotes/ReleaseNotes.txt
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SupportedDivecomputers.txt
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${CMAKE_BINARY_DIR}/Documentation/user-manual.html
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${CMAKE_BINARY_DIR}/Documentation/user-manual_es.html
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${CMAKE_BINARY_DIR}/Documentation/user-manual_fr.html
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${CMAKE_BINARY_DIR}/Documentation/user-manual_ru.html
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)
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set(QTTRANSLATIONS_BASE
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qt_da.qm
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qt_de.qm
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qt_es.qm
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qt_fr.qm
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qt_he.qm
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qt_hu.qm
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qt_pl.qm
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qt_pt.qm
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qt_ru.qm
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qt_sk.qm
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qt_sv.qm
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qt_zh_TW.qm
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)
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if(NOT DEFINED QT_TRANSLATION_DIR OR QT_TRANSLATION_DIR STREQUAL "")
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set(QT_TRANSLATION_DIR ${Qt5Core_DIR}/../../../translations)
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endif()
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set(QTTRANSLATIONS "")
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foreach(QTTRANSLATION ${QTTRANSLATIONS_BASE})
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if(NOT ${QTTRANSLATION} STREQUAL "")
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set(QTTRANSLATIONS ${QTTRANSLATIONS} ${QT_TRANSLATION_DIR}/${QTTRANSLATION})
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endif()
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endforeach()
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# now for each platform the install instructions
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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if(SUBSURFACE_MOBILE)
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set(APP_BUNDLE_DIR Subsurface-mobile.app)
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set(MACDEPLOY_ARGS "-qmldir=${APP_BUNDLE_DIR}/Contents/Frameworks/qml")
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else()
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set(APP_BUNDLE_DIR Subsurface.app)
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endif()
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set(RESOURCEDIR ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Resources)
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set(PLUGINDIR ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/PlugIns)
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install(DIRECTORY marbledata/maps DESTINATION ${RESOURCEDIR}/data)
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install(DIRECTORY marbledata/bitmaps DESTINATION ${RESOURCEDIR}/data)
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install(DIRECTORY Documentation/images DESTINATION ${RESOURCEDIR}/share/Documentation)
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install(FILES ${DOCFILES} DESTINATION ${RESOURCEDIR}/share/Documentation)
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install(DIRECTORY theme DESTINATION ${RESOURCEDIR})
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install(DIRECTORY printing_templates DESTINATION ${RESOURCEDIR})
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install(FILES ${TRANSLATIONS} DESTINATION ${RESOURCEDIR}/translations)
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install(FILES ${QTTRANSLATIONS} DESTINATION ${RESOURCEDIR}/translations)
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install(FILES ${CMAKE_SOURCE_DIR}/gpl-2.0.txt DESTINATION ${RESOURCEDIR})
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# this is a HACK
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install(DIRECTORY ${Grantlee5_DIR}/../../grantlee DESTINATION ${PLUGINDIR})
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# this is a hack - but I don't know how else to find the macdeployqt program if it's not in the PATH
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string(REPLACE moc macdeployqt MACDEPLOYQT ${QT_MOC_EXECUTABLE})
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install(CODE "execute_process(COMMAND ${MACDEPLOYQT} ${APP_BUNDLE_DIR} ${MACDEPLOY_ARGS})")
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# and another hack to get the QML Components in the right place
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if(SUBSURFACE_MOBILE)
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install(CODE "execute_process(COMMAND mkdir -p ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/qml)")
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install(CODE "execute_process(COMMAND cp -a ${_qt5Core_install_prefix}/qml/QtQuick ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/qml)")
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endif()
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if(NOT NO_MARBLE)
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# more hackery - this time for QtXml which is needed by libssrfmarblewidget
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install(CODE "execute_process(COMMAND cp -a ${_qt5Core_install_prefix}/lib/QtXml.framework ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks)")
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install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Versions/5/Headers)")
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install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Headers)")
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install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml.prl)")
|
|
install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Versions/5/*_debug)")
|
|
install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework//*_debug)")
|
|
install(CODE "execute_process(COMMAND install_name_tool -id @executable_path/../Frameworks/QtXml ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml)")
|
|
install(CODE "execute_process(COMMAND install_name_tool -change @rpath/QtCore.framework/Versions/5/QtCore @executable_path/../Frameworks/QtCore.framework/QtCore ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml)")
|
|
endif()
|
|
install(CODE "message(STATUS \"two ERRORS here about libmysqlclient and libpq not found are harmless\")")
|
|
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
# Windows bundling rules
|
|
# We don't have a helpful tool like macdeployqt for Windows, so we hardcode
|
|
# which libs we need.
|
|
# "make install", copies everything into a staging area
|
|
# "make installer", uses makensis to create an installer executable
|
|
set(WINDOWSSTAGING ${CMAKE_BINARY_DIR}/staging)
|
|
install(DIRECTORY marbledata/maps DESTINATION ${WINDOWSSTAGING}/data)
|
|
install(DIRECTORY marbledata/bitmaps DESTINATION ${WINDOWSSTAGING}/data)
|
|
install(DIRECTORY Documentation/images DESTINATION ${WINDOWSSTAGING}/Documentation)
|
|
install(FILES ${DOCFILES} DESTINATION ${WINDOWSSTAGING}/Documentation)
|
|
install(DIRECTORY theme DESTINATION ${WINDOWSSTAGING})
|
|
install(DIRECTORY printing_templates DESTINATION ${WINDOWSSTAGING})
|
|
install(FILES ${TRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations)
|
|
install(FILES ${QTTRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations)
|
|
install(FILES ${CMAKE_SOURCE_DIR}/gpl-2.0.txt ${CMAKE_SOURCE_DIR}/packaging/windows/subsurface.ico DESTINATION ${WINDOWSSTAGING})
|
|
install(TARGETS ${SUBSURFACE_TARGET} DESTINATION ${WINDOWSSTAGING})
|
|
install(FILES ${CMAKE_BINARY_DIR}/qt.conf DESTINATION ${WINDOWSSTAGING})
|
|
install(DIRECTORY ${CMAKE_INSTALL_PREFIX}/lib/grantlee DESTINATION ${WINDOWSSTAGING})
|
|
if(NOT DEFINED MAKENSIS)
|
|
set(MAKENSIS makensis)
|
|
endif()
|
|
|
|
# the script we created above is now added as a command to run at
|
|
# install time - so this ensures that subsurface.exe has been
|
|
# built before this is run
|
|
install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -DSTAGING=${WINDOWSSTAGING} -P cmake/Modules/dlllist.cmake)")
|
|
|
|
# create the subsurface-x.y.z.exe installer - this needs to depend
|
|
# on the install target but cmake doesn't allow that, so we depend
|
|
# on the fake target instead
|
|
add_custom_target(
|
|
fake_install
|
|
COMMAND "${CMAKE_COMMAND}" --build . --target install
|
|
DEPENDS ${SUBSURFACE_TARGET}
|
|
)
|
|
|
|
add_custom_target(
|
|
installer
|
|
COMMAND ${MAKENSIS} ${WINDOWSSTAGING}/subsurface.nsi
|
|
DEPENDS fake_install
|
|
)
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
# Android template directory
|
|
include(${QT_ANDROID_CMAKE})
|
|
if(SUBSURFACE_MOBILE)
|
|
set(ANDROID_PACKAGE_SOURCE_DIR, ${CMAKE_BINARY_DIR}/android-mobile)
|
|
add_qt_android_apk(subsurface-mobile.apk subsurface-mobile
|
|
PACKAGE_SOURCES ${CMAKE_CURRENT_LIST_DIR}/android-mobile
|
|
)
|
|
else()
|
|
set(ANDROID_PACKAGE_SOURCE_DIR, ${CMAKE_BINARY_DIR}/android)
|
|
add_qt_android_apk(subsurface.apk ${SUBSURFACE_TARGET}
|
|
PACKAGE_SOURCES ${CMAKE_CURRENT_LIST_DIR}/android
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|
install(DIRECTORY marbledata/maps DESTINATION share/subsurface/data)
|
|
install(DIRECTORY marbledata/bitmaps DESTINATION share/subsurface/data)
|
|
install(FILES subsurface.debug DESTINATION bin)
|
|
install(FILES subsurface.desktop DESTINATION share/applications)
|
|
install(FILES icons/subsurface-icon.svg DESTINATION share/icons/hicolor/scalable/apps)
|
|
install(DIRECTORY Documentation/images DESTINATION share/subsurface/Documentation)
|
|
install(FILES ${DOCFILES} DESTINATION share/subsurface/Documentation)
|
|
install(DIRECTORY theme DESTINATION share/subsurface)
|
|
install(DIRECTORY printing_templates DESTINATION share/subsurface)
|
|
install(FILES ${TRANSLATIONS} DESTINATION share/subsurface/translations)
|
|
if(SUBSURFACE_MOBILE)
|
|
install(TARGETS subsurface-mobile DESTINATION bin)
|
|
else()
|
|
install(TARGETS ${SUBSURFACE_TARGET} DESTINATION bin)
|
|
if (SMARTTRAK_IMPORT)
|
|
install(TARGETS ${SMTK_IMPORT_TARGET} DESTINATION bin)
|
|
endif()
|
|
endif()
|
|
if(DEFINED LIBMARBLEDEVEL)
|
|
install(
|
|
CODE "file(GLOB SSRFMARBLE_SHLIBS \"${LIBMARBLEDEVEL}/lib/libssrfmarblewidget.so*\")"
|
|
CODE "file(INSTALL \${SSRFMARBLE_SHLIBS} DESTINATION ${CMAKE_INSTALL_PREFIX}/lib)"
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
if (MAKE_TESTS)
|
|
add_subdirectory(tests)
|
|
endif()
|