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	This updates to the state of bf7914b67c45e Signed-off-by: Sebastian Kügler <sebas@kde.org>
		
			
				
	
	
		
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
| /*
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|  *   Copyright 2015 Marco Martin <mart@kde.org>
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|  *
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|  *   This program is free software; you can redistribute it and/or modify
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|  *   it under the terms of the GNU Library General Public License as
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|  *   published by the Free Software Foundation; either version 2, or
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|  *   (at your option) any later version.
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|  *
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|  *   This program is distributed in the hope that it will be useful,
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|  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  *   GNU Library General Public License for more details
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|  *
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|  *   You should have received a copy of the GNU Library General Public
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|  *   License along with this program; if not, write to the
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|  *   Free Software Foundation, Inc.,
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|  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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|  */
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| 
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| import QtQuick 2.4
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| import QtQuick.Window 2.2
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| 
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| pragma Singleton
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| 
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| 
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| QtObject {
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|     id: units
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| 
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|     /**
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|      * The fundamental unit of space that should be used for sizes, expressed in pixels.
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|      * Given the screen has an accurate DPI settings, it corresponds to a width of
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|      * the capital letter M
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|      */
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|     property int gridUnit: fontMetrics.height
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| 
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|     /**
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|      * units.iconSizes provides access to platform-dependent icon sizing
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|      *
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|      * The icon sizes provided are normalized for different DPI, so icons
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|      * will scale depending on the DPI.
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|      *
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|      * Icon sizes from KIconLoader, adjusted to devicePixelRatio:
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|      * * small
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|      * * smallMedium
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|      * * medium
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|      * * large
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|      * * huge
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|      * * enormous
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|      *
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|      * Not devicePixelRation-adjusted::
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|      * * desktop
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|      */
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|     property QtObject iconSizes: QtObject {
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|         property int small: 16 * devicePixelRatio
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|         property int smallMedium: 22 * devicePixelRatio
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|         property int medium: 32 * devicePixelRatio
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|         property int large: 48 * devicePixelRatio
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|         property int huge: 64 * devicePixelRatio
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|         property int enormous: 128 * devicePixelRatio
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|     }
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| 
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|     /**
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|      * units.smallSpacing is the amount of spacing that should be used around smaller UI elements,
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|      * for example as spacing in Columns. Internally, this size depends on the size of
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|      * the default font as rendered on the screen, so it takes user-configured font size and DPI
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|      * into account.
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|      */
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|     property int smallSpacing: gridUnit/4
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| 
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|     /**
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|      * units.largeSpacing is the amount of spacing that should be used inside bigger UI elements,
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|      * for example between an icon and the corresponding text. Internally, this size depends on
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|      * the size of the default font as rendered on the screen, so it takes user-configured font
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|      * size and DPI into account.
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|      */
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|     property int largeSpacing: gridUnit
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| 
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|     /**
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|      * The ratio between physical and device-independent pixels. This value does not depend on the \
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|      * size of the configured font. If you want to take font sizes into account when scaling elements,
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|      * use theme.mSize(theme.defaultFont), units.smallSpacing and units.largeSpacing.
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|      * The devicePixelRatio follows the definition of "device independent pixel" by Microsoft.
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|      */
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|     property real devicePixelRatio: fontMetrics.height / fontMetrics.font.pointSize
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| 
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|     /**
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|      * units.longDuration should be used for longer, screen-covering animations, for opening and
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|      * closing of dialogs and other "not too small" animations
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|      */
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|     property int longDuration: 250
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| 
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|     /**
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|      * units.shortDuration should be used for short animations, such as accentuating a UI event,
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|      * hover events, etc..
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|      */
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|     property int shortDuration: 150
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| 
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|     property variant fontMetrics: TextMetrics {
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| 		text: "M"
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| 	}
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| }
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