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We had pointers to data structures on the stack which we frequently reallocated. These data structure contain basically a filename and an offset. We then create a hash of the pointers to those datastructures with the filename being the key. And then we passed those pointers around through a Qt model(!!!) only in order to then later look up by filename what the offset might be. I am at a loss for words for the lunacy behind this design. How about we just remember the offsets and pass the integers around? Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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| .. | ||
| animationfunctions.cpp | ||
| animationfunctions.h | ||
| divecartesianaxis.cpp | ||
| divecartesianaxis.h | ||
| diveeventitem.cpp | ||
| diveeventitem.h | ||
| divelineitem.cpp | ||
| divelineitem.h | ||
| divepixmapitem.cpp | ||
| divepixmapitem.h | ||
| diveplotdatamodel.cpp | ||
| diveplotdatamodel.h | ||
| diveprofileitem.cpp | ||
| diveprofileitem.h | ||
| diverectitem.cpp | ||
| diverectitem.h | ||
| divetextitem.cpp | ||
| divetextitem.h | ||
| divetooltipitem.cpp | ||
| divetooltipitem.h | ||
| profilewidget2.cpp | ||
| profilewidget2.h | ||
| ruleritem.cpp | ||
| ruleritem.h | ||