mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-29 21:50:26 +00:00
73f290be8f
I couldn't figure out how the current packaging infrastructure was supposed to work, but with not too much work I could get the more standard gtk-mac-bundler to do what I wanted, so I added the support files needed for that and a little README on how to use them. The subsurface.sh and subsurface.bundle files are based on the launcher.sh and gtk-demo.bundle files from the gtk-mac-bundler release which is under GPLv2. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
||
---|---|---|
.. | ||
Info.plist | ||
PkgInfo | ||
README | ||
subsurface.bundle | ||
Subsurface.icns | ||
subsurface.sh |
Creating a Subsurface bundle install gtk-mac-bundler (this has been tested with version 0.7.0) and run gtk-mac-bundler subsurface.bundle This should install a self-contained Subsurface application under /Applications/Subsurface.app You still need to manually build a DMG if you want to easily distribute this. One important caveat is that (at least with MacPorts) you need to build pango like this: sudo port install pango +builtin_modules +no_x11 +quart Without the builtin modules the installed application fails to find the modules and doesn't render any text.