subsurface/packaging/macosx/README
Dirk Hohndel 73f290be8f Add packaging files for MacOS
I couldn't figure out how the current packaging infrastructure was supposed to
work, but with not too much work I could get the more standard gtk-mac-bundler
to do what I wanted, so I added the support files needed for that and a little
README on how to use them.

The subsurface.sh and subsurface.bundle files are based on the launcher.sh
and gtk-demo.bundle files from the gtk-mac-bundler release which is under GPLv2.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2012-10-01 20:47:50 -07:00

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Creating a Subsurface bundle
install gtk-mac-bundler (this has been tested with version 0.7.0) and run
gtk-mac-bundler subsurface.bundle
This should install a self-contained Subsurface application under /Applications/Subsurface.app
You still need to manually build a DMG if you want to easily distribute this.
One important caveat is that (at least with MacPorts) you need to build pango like this:
sudo port install pango +builtin_modules +no_x11 +quart
Without the builtin modules the installed application fails to find the modules and doesn't render any text.