subsurface/subsurface-mobile-helper.cpp

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// SPDX-License-Identifier: GPL-2.0
/* qt-gui.cpp */
/* Qt UI implementation */
#include "core/dive.h"
#include "core/display.h"
#include "core/helpers.h"
#include <QApplication>
#include <QDesktopWidget>
#include <QNetworkProxy>
#include <QLibraryInfo>
#include "core/qt-gui.h"
#include <QQuickWindow>
#include <QScreen>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QSortFilterProxyModel>
#include "mobile-widgets/qmlmanager.h"
#include "qt-models/divelistmodel.h"
#include "qt-models/gpslistmodel.h"
#include "mobile-widgets/qmlprofile.h"
#include "core/downloadfromdcthread.h"
#include "core/connectionlistmodel.h"
#include "qt-models/diveimportedmodel.h"
#include "qt-models/messagehandlermodel.h"
#include "mobile-widgets/qml/kirigami/src/kirigamiplugin.h"
QObject *qqWindowObject = NULL;
void set_non_bt_addresses() {
#if defined(Q_OS_ANDROID)
connectionListModel.addAddress("FTDI");
#elif defined(Q_OS_LINUX) // since this is in the else, it does NOT include Android
connectionListModel.addAddress("/dev/ttyS0");
connectionListModel.addAddress("/dev/ttyS1");
connectionListModel.addAddress("/dev/ttyS2");
connectionListModel.addAddress("/dev/ttyS3");
// this makes debugging so much easier - use the simulator
connectionListModel.addAddress("/tmp/ttyS1");
#endif
}
void init_ui()
{
init_qt_late();
}
void run_ui()
{
qmlRegisterType<QMLManager>("org.subsurfacedivelog.mobile", 1, 0, "QMLManager");
qmlRegisterType<QMLProfile>("org.subsurfacedivelog.mobile", 1, 0, "QMLProfile");
qmlRegisterType<DCDeviceData>("org.subsurfacedivelog.mobile", 1, 0, "DCDeviceData");
qmlRegisterType<DownloadThread>("org.subsurfacedivelog.mobile", 1, 0, "DCDownloadThread");
qmlRegisterType<DiveImportedModel>("org.subsurfacedivelog.mobile", 1, 0, "DCImportModel");
QQmlApplicationEngine engine;
KirigamiPlugin::getInstance().registerTypes();
#if defined(__APPLE__) && !defined(Q_OS_IOS)
// when running the QML UI on a Mac the deployment of the QML Components seems
// to fail and the search path for the components is rather odd - simply the
// same directory the executable was started from <bundle>/Contents/MacOS/
// To work around this we need to manually copy the components at install time
// to Contents/Frameworks/qml and make sure that we add the correct import path
QStringList importPathList = engine.importPathList();
Q_FOREACH(QString importPath, importPathList) {
if (importPath.contains("MacOS"))
engine.addImportPath(importPath.replace("MacOS", "Frameworks"));
}
qDebug() << "QML import path" << engine.importPathList();
#endif
engine.addImportPath("qrc://imports");
DiveListModel diveListModel;
DiveListSortModel *sortModel = new DiveListSortModel(0);
sortModel->setSourceModel(&diveListModel);
sortModel->setDynamicSortFilter(true);
sortModel->setSortRole(DiveListModel::DiveDateRole);
sortModel->sort(0, Qt::DescendingOrder);
GpsListModel gpsListModel;
QSortFilterProxyModel *gpsSortModel = new QSortFilterProxyModel(0);
gpsSortModel->setSourceModel(&gpsListModel);
gpsSortModel->setDynamicSortFilter(true);
gpsSortModel->setSortRole(GpsListModel::GpsWhenRole);
gpsSortModel->sort(0, Qt::DescendingOrder);
QQmlContext *ctxt = engine.rootContext();
ctxt->setContextProperty("diveModel", sortModel);
ctxt->setContextProperty("gpsModel", gpsSortModel);
ctxt->setContextProperty("vendorList", vendorList);
set_non_bt_addresses();
ctxt->setContextProperty("connectionListModel", &connectionListModel);
ctxt->setContextProperty("logModel", MessageHandlerModel::self());
// call again to be able to log
// FIXME - this is redundant - but otherwise they don't end up in the AppLog
fill_computer_list();
engine.load(QUrl(QStringLiteral("qrc:///qml/main.qml")));
qqWindowObject = engine.rootObjects().value(0);
if (!qqWindowObject) {
fprintf(stderr, "can't create window object\n");
exit(1);
}
QQuickWindow *qml_window = qobject_cast<QQuickWindow *>(qqWindowObject);
qml_window->setIcon(QIcon(":subsurface-mobile-icon"));
qqWindowObject->setProperty("messageText", QVariant("Subsurface-mobile startup"));
qDebug() << "qqwindow devicePixelRatio" << qml_window->devicePixelRatio() << qml_window->screen()->devicePixelRatio();
QScreen *screen = qml_window->screen();
QObject::connect(qml_window, &QQuickWindow::screenChanged, QMLManager::instance(), &QMLManager::screenChanged);
QMLManager *manager = QMLManager::instance();
manager->setDevicePixelRatio(qml_window->devicePixelRatio(), qml_window->screen());
manager->dlSortModel = sortModel;
manager->screenChanged(screen);
qDebug() << "qqwindow screen has ldpi/pdpi" << screen->logicalDotsPerInch() << screen->physicalDotsPerInch();
#if !defined(Q_OS_ANDROID) && !defined(Q_OS_IOS)
qml_window->setHeight(1200);
qml_window->setWidth(800);
#endif
qml_window->show();
qApp->exec();
}
void exit_ui()
{
delete qApp;
free((void *)existing_filename);
}
double get_screen_dpi()
{
QDesktopWidget *mydesk = qApp->desktop();
return mydesk->physicalDpiX();
}
bool haveFilesOnCommandLine()
{
return false;
}