Just link it directly into Subsurface-mobile. That's what we already do
with the qmake file for iOS, now the cmake based builds do the same. This
should remove a lot of issues.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When only building the mobile version, we don't need to build marble.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Run all scripts with -e so they exit as soon as something breaks. That
way the build stops at the first error, not some other error.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now kirigami needs to be built with a C++ plugin.
In cases of mobile operating systems such as iOS (and in a lesser measuse,
Android) having a proper plugin loaded at runtime may be difficult, so
statically link it together with all of its qml files compiled as a
qresource inside the static library.
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This just allows the script to be used when you are working locally on
Kirigami to test changes - no point in waiting for a pull from upstream
then. The only goal is to copy the files over.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This merge was a bit more challenging given how far things had diverged,
but I hope I got it mostly right.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Otherwise /usr/include does not exist on a clean-ish install
Signed-off-by: Jeroen Massar <jeroen@massar.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And preserve that path in CMAKE_PREFIX_PATH and pass it along to cmake
Signed-off-by: Jeroen Massar <jeroen@massar.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Somehow the file test with ~ interpolation does not work
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Currently, when running the packaging/android/build.sh from a source
tree that has been used for desktop builds, libdivecomputer wants a
make distclean. This is inconvinient, and is caused by building
libdivecomputer in source. Now, configure and build libdivecomputer
in a new subdirectory, allowing to run the android build script
from the same source tree as the desktop (both desktop and mobile)
builds.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Grmbl. SUBSURFACE_EXECUTABLE now doesn't get set until later in the
script. So let's just trigger this explicitly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In commit f28f03afe2 ("build.sh: make it easier to build
Subsurface-mobile") I mistakenly broke the logic that decides to run the
mobilecomponents.sh script.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The script now takes a -mobile argument, or -both and then builds the
mobile version or both versions. To make things more consistent across
different invocations the desktop version is built in the "build"
directory and the mobile version is built in "build-mobile".
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Make the default build a DesktopExecutable, with an option to set a variable for doing a mobile build.
Signed-off-by: Willem Ferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch reworks the navigation of the dive details.
- The detailsview is now a list view with page-sized delegates. This
allows horizontal swiping to the next and previous dive.
- The central button now allows to open the edit mode for the dive.
Original patch was done by Marco Martin, but needed to be reapplied by
hand.
Signed-off-by: Sebastian Kügler <sebas@kde.org>
This is just the UI, the actual deletion is not yet implemented.
I really like this interaction with the list items. Slide them to the left and
you see icons for actions. Right now we have just one and that may seem like
overkill (hey, we could just have the delete icon instead of the application
menu icon, right?) but once we allow the ability to show the GPS location on a
map we'll have two operations and this will make more sense.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since commit c496d5fa05 ("Add helper script to pull Plasma Mobile Components
and icons") we had three different spots where we retrieved the Plasma Mobile
Components. That's a wee bit of overkill. So instead have the other two scripts
just call this one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Normally this is done in the build.sh script when building
Subsurface-mobile - but some people might have set up their build
enviroment differently and for them this allows to pull (and update) these
components from upstream without having to run build.sh
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This script should go to the cgi-bin directory of the webserver to proivide
conversion of SmarTrack files as a web service. Paths need to be adopted
and more html to make it more beautiful should be added.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
whitespace.pl can now do a better job (although surely
still not 100% perfect job) of formatting constructor
member initialization lists according to the rules
described in the current CodingStyle file.
Signed-off-by: K. Heller <pestophagous@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This script can be called on translations files, e.g.
> scripts/checktranslation.pl translations/*ts
and will report if the number of % signs in source and translation
differ.
It finds quite a few issues that need to be investigated.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A git pull seems to cause things to go wrong. Just fetching the repository
and checking out the version that we want seems to work better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Somehow libssh2 wasn't found on Mac builds - this makes sure we always add
the $INSTALL_ROOT/lib as library path.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With this I can now successfully run this on Mac and Arch Linux, both running
"fresh" and running in an existing build directory (i.e., getting the updates
right).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>