These are only useful for me, but having them in git makes my life so much
easier...
Instead of using macdeployqt to create my DMG I use the tool that I used for
Subsurface 3. This allows for much prettier DMG content as well.
Fixes#329
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Removed oddly named and ridiculously outdated documentation text (scripts).
Created new directory 'scripts'.
Added unified version extraction script (scripts/get-version). Yes, it's
more shell script code but faster and more maintainable than the sed commands
and the swearwords/regexps repeated over and over again.
Makefile and packaging/macosx/make-package.sh modified accordingly.
I don't do windos neither macos but, AFAICS my tests show, it should be safe.
Signed-off-by: Cristian Ionescu-Idbohrn <cristian.ionescu-idbohrn@axis.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This improves the Plist.info and automates the version data that it uses
utilizing the same git magic that the Makefile uses.
It also makes the complete DMG creation a matter of simply running
packaging/macosx/make-package.sh
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is actually used in commit b354a4d61d2a ("Update tools and
instructions for building a signed Mac DMG") but I forgot to include it
there.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This updates the bundle to include the mime.cache and a library that
somehow isn't picked up by the bundle tool.
It also updates the README on how all this is supposed to work and puts
some of the automation into the existing shell script.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is intended as a visual sign that we are getting closer to 3.0.
We should consider this a "soft" code freeze / string freeze - I'm still
looking for a bunch of fixes, small additions and of course documentation,
but no new major features.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This should allow the user to build osm-gps-map with jhbuild (all other
required components are already build by the jhbuild default modules).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Makefile change simply gets us the same setup with make install-macosx
that we are getting from the gtk-mac-bundler - with the launcher script
and subsurface installed as subsurface-bin.
The changes in the README are what make the difference for getting a
working dmg - there are a bunch of .so files that are part of gtk that
didn't have their dependency load paths updated - and those made the
application either crash or at least not display its own icon correctly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It turns out that we need aliases for all the languages. And more fiddling
when creating the dmg. And a specialized MacPorts build with the install
path as prefix. What this basically means is that our app will be
correctly localized iff run as /Applications/Subsurface.app
Otherwise the gtk default texts (on buttons for example) may or may not be
translated.
One remaining issue is that apparently Gtk's Mac integration triggers on
the untranslated name Help the Menu tree in order to work. Yet we can't
easily tell the app not to translate that word as the translations are
done internally in gtk - we'd basicall have to build special subsurface.mo
files for Mac that don't contain a translation of the word "Help" for this
to work.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With the right tools in place you can now create a bundle from the
Makefile by calling "make create-macos-bundle"
In the process of this I also moved the locale directory where we stage
our .mo files to share/locale (which is much more logical).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Without "-headerpad_max_install_names", gtk-mac-bundler would complain
with "changing install names or rpaths can't be redone for:
/Applications/.subsurface.app/Contents/MacOS/subsurface-bin (for
architecture x86_64) because larger updated load commands do not fit"
Also, libdivecomputer needs to be configured with --with-prefix=/opt/local
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This was in a patch set from Henrik but got dropped at first while we
explored a different solution. So now it comes back as maybe the most
trivial commit, ever :-)
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
There are a couple of gothas on MacOSX involving GateKeeper on
Mountain Lion, and dialogues that sometimes doesn't pop up. This
file explains that. The file should be included in the DMG, but that's
for a different commit.
[Dirk Hohndel: fix whitespace and some rephrasing]
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This still seems to fail to open the icon in the About screen in some
cases, but we don't quite understand why...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Fixed a couple of typos.
[Dirk Hohndel: I took the typo fixes, but not the change of shell used;
rewrote the commit message accordingly]
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I couldn't figure out how the current packaging infrastructure was supposed to
work, but with not too much work I could get the more standard gtk-mac-bundler
to do what I wanted, so I added the support files needed for that and a little
README on how to use them.
The subsurface.sh and subsurface.bundle files are based on the launcher.sh
and gtk-demo.bundle files from the gtk-mac-bundler release which is under GPLv2.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
To do this a few things needed to move into the os specific files, but the
overall change is fairly small and the difference on the Mac is amazing.
Subsurface now becomes a Mac app with Mac toolbar and useful default
fonts.
Changed the CFBundleIdentifier to be the reverse DNS of the subsurface
site (sadly, 'torvalds' is not yet a TLD).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
- Make use of the new packaging directory.
- Set a current directory for subsurface to find the svg icon. There might be a pretter solution to this.
- Somehow subsurface doesn't behave properly in the Dock. Running it in the background without Dock integration until we figure out why.
Signed-Off-By: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>