Added completion for buddy, divemaster, location and suit.
The completions uses some models that I created in the last
commit - everytime that a divelog file is loaded, it creates
a list of completion items.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This patch makes the auto editon behave in a better way,
now you can scroll the notes widget without marking it as
editable, and also adds a bit of code cleanup, and a better
logic for editing the other widgets.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This is a linus request, adds a Single-click edition
on the tableview to make it more consistent with the
rest of the interface where edition is permitted.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
There are a couple of problems with said icons:
- When the Equip. tab is first seen, no relative event is monitored
so that the correct position is updated and the icons are positioned.
To solve that we connect the signal MainTab::currentChanged(int)
and call MainTab::equipmentPlusUpdate().
- When the info-profile QSplitter resizes with a snap towards/from
the edges of the main window, no resize handler is called such as
MainTab::resizeEvent().
A solution is to monitor the resize of the info-profile splitter
with MainWindow::on_infoProfileSplitter_splitterMoved() and again
call MainTab::equipmentPlusUpdate()
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch saves / restores the sizes of the columns in the cylinders
and weigth table widgets, so everything is now properly behaved. There
's still other things to do - but I'm tired. i's sunday and there's a
protest against the brazilian government to go.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
While we still show the selected_dive in the profile and use it for Dive
Info and Equipment, in the Dive Notes tab we now show the trip location
and trip notes (and none of the other fields), if the user directly
selects a whole trip by clicking on the trip header.
This clever reuse of the widget now allows trip location and notes to be
edited in place.
As a side note: the Gtk version has long allowed the user to edit the
trip location and trip notes, but nowhere did it ever SHOW the trip
notes... so this is more than just feature parity...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The .ui components were removed in commit 0c7a575f7b3b ("Rework on the
Equipment tab to make it look more Modern.") but the "automagic" slots
were still here.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Note that this is a WIP and it does break functionality
- ie, not possible to add Equipments, but this will be
fixed in the next commit. Removed add / edit / remove
buttons, only a single '+' icon appears on the widget
now. the edit / delete will be done in place.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This also removes some incorrect code from the clear() function for the
DiveInfo tab. Putting the readOnly() calls for the DiveNotes tab there was
wrong.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The old names made sense in the initial model (where you'd click on the
edit button to start an edit). The new names seem much more natural given
what we do now.
Also a tiny code cleanup removing a redundant if statement.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The dirk edit mode will be triggered as soon as the user
clicks on the field that he wants to edit. then he can
edit all fields, till he press ok / reset.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Added option to edit the selected dive.
Now the user can click on 'Edit', and a nice box will
appear stating that the dive is in edit mode, and the user
can edit all of the 'Notes' tab fields, including the
rating. When the edition is finished, the user needs to
click on 'edit' again to mark as accepted, or in
reset to reset the fields to it's original state
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
So, this is what happens now:
Every tab should be populated from updateDiveInfo method, it will be
called whenever a new dive is selected
I'm already populating the 'notes' box to show how it can be done.
If you are unsure what's the name of anything, open the file maintab.ui on
the designer, click on the item and check its objectName, the access is
ui->objectName from here on.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This should wrap gettext nicely and replace the "_()" macros we use in C
code.
Also added comments to the top of all the new files.
Suggested-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
1 - Open File already open files, it tries to not break the Gtk version,
but some methods on the GTK version still need to be called inside Qt
because the code is too tight-coupled.
2 - Close file already close files, same comments for the open file dialog
applies here.
3 - The code for adding new cylinders in the cylinder dialog is done,
already works and it's integrated with the system. There's a need to
implement the edit and delete now, but it will be easyer since I'm
starting to not get lost on the code.
4 - Some functions that were used to convert unities have been moved to
convert.h ( can be changed later, put there because it's easyer to
find something that converts in a convert.h =p ) because they were
static functions that operated in the GTK version but I need those
functions in the Qt version too.
[Dirk Hohndel: lots and lots of whitespace and coding style changes]
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is based on several commits from Tomaz - mingled together and mildly
extended by Dirk (mostly Makefile hacking).
All Qt UI related stuff should eventually move into the qt-ui directory.
So the Makefile rules for moc and uic have been adjusted accordingly.
The MainWindow class has been moved into its own file in qt-ui (but just
with a placeholder, the existing class has simply been ifdef'ed out in
qt-gui.cpp for the moment).
We still have a couple of Qt things in qt-gui.cpp in the main directory...
all this needs to move into the qt-ui directory and be built with separate
.h files. Right now we have the one-off Makefile rule to create the
qt-gui.moc file from the qt-gui.cpp file.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>