We used a typedef "filter_preset_table_t" for the filter preset table,
because it is a "std::vector<filter_preset>". However, that is in
contrast to all the other global tables (dives, trips, sites) that we
have.
Therefore, turn this into a standard struct, which simply inherits
from "std::vector<filter_preset>". Note that while inheriting from
std::vector<> is generally not recommended, it is not a problem
here, because we don't modify it in any shape or form.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
filter_preset_table_t was defined as "void" for C code.
However, that meant that any pointer could be passed as
such a table and such a table could be passed as any pointer,
without generating compiler warnings.
Indeed, we had a parameter-mixup that went unnoticed.
Therefore, make filter_preset_t an anonymous structure with
the name filter_preset instead.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Usually ldconfig isn't in the user's path.
Suggested-by: Cristian Ionescu-Idbohrn <cristian.ionescu-idbohrn@axis.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The code in core/libdivecomputer.c used string insensitive
comparison for device models, before being merged into core/device.c.
Let's reinstate that behavior, since it appears to be more logical.
On would assume that two different vendors will not use the same
model with different casing (and the same device-ids), so that
should be safe.
This uses strcoll to correctly sort unicode, which will hopefully
never be needed!
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
To search for devices with the same model, we used find_if().
However, that was only to check whether such a thing exists,
not to actually do something with said device.
Therefore, change this to std::any_of() to make it clear what
the purpose of the statement is.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of accessing the global device table directly, add a parameter
to all device-table accessing functions. This makes all places in
the code that access the global device table grep-able, which is
necessary to include the device-table code in the undo system.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We now can loop over devices from C and check for selection.
So let's get rid of the last user of the call_for_all_devices()
callback.
Code readability improvement is not stellar, but one less
place where we shoe-horn user data through a void-pointer.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We have a callback for all devices with a twist: it can loop
over those devices that are used by a selected dive. This is
used for exporting a subset of the dive log.
Factor out the "is device used by selected dive" part of the
function and make it available to C. The goal is to make
the whole callback thing unnecessary and let C code loop
directly over the device list.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Now we can simply loop over the list of devices. In this case,
it's not much more readable, but at least we don't have that
nasty pass user-data through "void *" pattern.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was not used. Moreover, mark device::operator==() for removal.
This is used for detecting changes in the DiveComputerModel. This
can be removed once that is integrated into the undo system.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Searching the proper device for the divecomputer was done via a
callback. Very hard to follow code. Since we can now access
"struct device" from C, obtain it directly via get_device_for_dc().
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The function getDCExact() was used to search for a device structure
matching a divecomputer. Since C code can now access struct device,
we can export that function to C. Rename it to get_device_for_dc()
for consistency with naming of the core functions.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Up to now, "struct device" and "struct device_table" were C++
only, because they used C++ strings for convenience. Since we
switched from QString to std::string, we can create accessors
for these structs. For the C code, we simply declare them as
opaque structs and give the full definition only for C++.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since we converted from QString to std::string, let's also use
std::vector instead of QVector. We don't need COW semantics
and all the rigmarole. Let's try to keep Qt data structures
out of the core.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
struct device is a core data structure and therefore shouldn't use QString.
QString stores as UTF-16 (which is a very questionable choice in itself).
However, the real problem is that this puts us in lifetime-management
hell when interfacing with C code: The UTF-16 has to be converted to
UTF-8, but when returning such a string, this puts burden on the caller
who has to free it. In fact, instead of looping over devices from C-code
we had a callback that sent down temporary C-strings with qPrintable.
In contrast, std::string is guaranteed to store its data as
contiguous null-terminated and C-compatible strings. Therefore,
replace the QString by std::string. Keep the QString just in
one place that formats a hexadecimal number to avoid any
potential change.
The disadvantage of using std::string is that it will crash
when constructed with a NULL argument, consistent with C-style
functions such as strcmp, etc. Arguably, NULL is different
from the empty string even though we treat both as the same.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
empty_string() returns true for "". Thus, we can't simply overwrite
the pointer if empyt_string() returns true, but must free the string
regardless. The joys of C memory management!
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Technically with this the app might be ready for AppStore inclusion. I don't see myself
spending the energy on that, TBH.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A few years ago the upstream for libhidapi changed - it became part of the
libusb GitHub org. Switching to the latest version appears to fix some odd
problems with talking to the Suunto Eon Steele/Core dive computers on macOS (at
least I can no longer reproduce the problem after switching to the current
version).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The last two parameters of the parse_dan_format() function were
mixed up: sites should come before filter_presets.
This should have caused crashes, for DAN files with dive sites.
I don't understand why this didn't cause compiler warnings.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Recently (c9b8584bd2) the sort criteria of the device-table
was changed from (model/id) to (id/model). However, that
messed with the detection of duplicate device names: there,
the code searched for the first element greater or equal
to (model / 0).
With the reversal of the sort criteria, this would now
always give the first element.
Therefore, do a simple non-binary search, which is much
more robust. The binary search was a silly and pointless
premature optimization anyway - don't do such things
if not necessary!
Since only one place in the code search for existence
for a model-name, fold the corresponding function into
that place.
Moreover, change the code to do a case-insensitive compare.
This is consistent with the dc_match_serial() code in
core/libdivecomputer.c, where matching models is
case-insensitive!
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was missing the Qt Quick Controls.2 needed for the mobile on desktop build
and all the modules for actually running subsurface-mobile.
Also, there was a white space inconsistency that I fixed while I was at it.
And an outdated reference to ancient Fedora changes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The device table is accessed by core via a callback using
call_for_each_dc(). This sorts the table by device-id. It
is unclear whether this is needed - since currently all it
does is make sure that the devices have a fixed order in XML
and git log files.
In any case, this means that the table had to be copied and
sorted in call_for_each_dc(). Since the frontend now does
its own sorting, we can just keep the core table sorted
as it needs it. This in turn will ultimately make it possible
to replace the callback by a simple loop.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a small proxy-model on top of DiveComputerModel so that clicking
on table headers makes the table sortable.
The UI feature here is not as important as the fact that the UI does
its own sorting and we can keep the device-table in the core sorted
differently.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
For Windows, the Subsurface installers do not include
the file "qwindowsvistastyle.dll" required to make the
applications that are published to have a native look.
Modify the MXE *build.sh scripts to include the
file as "plugins/styles/qwindowsvistastyle.dll".
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
I debated about this commit... we don't use these scripts any more, but it
seems like it would be worse to leave the Grantlee references in them. Yet of
course this is all no longer tested. Maybe it is time to delete the scripts
from the tree.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
These are no longer needed. What is still missing is removing Grantlee from the
various build systems.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is a first step of an efford to get rid of the Grantlee dependency. This
implements template processing for those constructs used in our divelist and
statistics printing templates.
It implements a template parser for loops over dives, cylinders and year and
variable replacement. As the previous Grantlee code, it does not really use
Qt's QObject introspection capabilities but reuses the old long chain of
if-else-statements.
The grantlee code is not yet removed.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The release process creates full Subsurface trees under tmp. Don't pick
those up when looking for source strings.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The pointer-to-member-function version is compile-time checked
and therefore less risky with respect to refactoring.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This version is compile-time checked and therefore less risky with
respect to refactoring.
Since the same three signals were connect()ed for three different
threads-objects, do this in a new function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>