Commit graph

362 commits

Author SHA1 Message Date
Dirk Hohndel
8adcc406c7 Android build.sh: don't try to link against host http_parser
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-21 14:28:26 -08:00
Dirk Hohndel
3fd26a80dc Small fix for Android build.sh
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-21 14:27:38 -08:00
Anton Lundin
0253addb9e android: Document controlling env-vars
Signed-off-by: Anton Lundin <glance@acc.umu.se>
2017-01-12 14:15:53 -08:00
Anton Lundin
450092cdb9 android: build.sh white space cleanup
Signed-off-by: Anton Lundin <glance@acc.umu.se>
2017-01-12 14:15:53 -08:00
Anton Lundin
9ec28966f0 android: Introduce propper quoting in build.sh
This where quoting issues found by shellcheck.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
2017-01-12 14:15:53 -08:00
Dirk Hohndel
4abf619dc4 MXE build script: update to match current mxe
Many of the hacks I used to need are no longer necessary.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-02 08:22:22 -08:00
Dirk Hohndel
346f4d4f12 Android build: add comments on filesystem layout
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-02 04:46:51 -08:00
Henrik Brautaset Aronsen
ba23989e6b Update from 2016 to 2017. Happy new year!
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-01 10:28:25 -08:00
Dirk Hohndel
ca7f5935be Fix MacOS make-package script
We need the full path to the local libssh in order to replace it with the
correct path.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-01 14:23:49 +02:00
Anton Lundin
ca1349241b android: Copy android files to the expected name
android-mobile nowadays hardcoded in CMakeLists.txt, so workaround it
here.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-12-28 22:40:18 -08:00
Anton Lundin
6203433ff3 android: Upgrade suggested ndk
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-12-28 22:40:18 -08:00
Dirk Hohndel
2aeb2b8d8b Small fix for Ubuntu builds
This makes the code slightly less error prone, I hope.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-11-15 21:01:29 +09:00
Miika Turkia
1f19abdd4f Add yakkety (16.10) to Ubuntu packaging
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-11-15 20:36:37 +09:00
Dirk Hohndel
fd27c3fa23 iOS build: add required key for iOS 10
This one's weird. We actually don't access the Photo Library. But
maybe it's the access to the local files (in order to store the
dive data) that causes this?

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-20 07:36:33 -07:00
Dirk Hohndel
e1a2074cb3 iOS build: adjust configure flag for libdivecomputer
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-19 17:09:27 -07:00
Dirk Hohndel
33f006194b iOS build: no longer request location information
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-10 08:38:19 -07:00
Dirk Hohndel
f40d5ff0a1 Update the README for building the iOS version
This still isn't quite straight forward, but at least now the README matches
the process that I use again.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-04 11:17:44 -07:00
Dirk Hohndel
055276f1ba iOS build: re-enable building libraries for the simulator
We now build Kirigami as part of Subsurface-mobile itself, so the simulator
builds work again.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-04 07:54:22 -07:00
Dirk Hohndel
79ab41dfd8 Android build: don't try to bundle libssh2, either
Since we don't link against it, no need to bundle it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-28 19:20:18 -07:00
Dirk Hohndel
7a55eeeb07 Android build: don't link against libssh2
We don't use ssh-based git in Subsurface-mobile, so there's no reason to
link against it.

This should hopefully fix the current issues with the Android APK on some
devices.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-28 19:14:06 -07:00
Dirk Hohndel
a5cf8aaa21 Android build: try to create APK that works on Android 7.0
It appears that instead of statically linking against ssl/crypto/ssh2, you
instead have to dynamically link against it and then bundle the library in
the APK. The documentation is not 100% clear and I don't have an Android
Nougat device to test this with, so for now this is an attempt.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-24 13:36:32 -07:00
Dirk Hohndel
7dd8a62ced Don't build Kirigami as a library
Just link it directly into Subsurface-mobile. That's what we already do
with the qmake file for iOS, now the cmake based builds do the same. This
should remove a lot of issues.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-18 21:38:13 -07:00
Anton Lundin
04d8d7cb13 scripts: run all scripts with -e
Run all scripts with -e so they exit as soon as something breaks. That
way the build stops at the first error, not some other error.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17 21:44:31 -07:00
Joakim Bygdell
925fd8d4c1 Android build: compile kirigami
Build kirkigami plugin out of source and make sure that we use the same QT
version for the plugin and the app.

Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17 21:29:05 -07:00
Dirk Hohndel
2779f9198a iOS build: no need to build kirigami library anymore
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-16 07:51:35 -07:00
Dirk Hohndel
81166bc971 iOS build: directly include Kirigami
Instead of building a library that we link against, let's just use the .pri
file and include Kirigami in the primary build.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-16 07:50:45 -07:00
Dirk Hohndel
f23c2d8192 Remove hacks around Kirigami issues
Those were fixed upstream.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-15 13:42:03 -07:00
Dirk Hohndel
d408939076 IOS build: compile kirigami plugin
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14 15:48:48 -07:00
Marco Martin
24718adfc3 Use kirigami built in static mode
Now kirigami needs to be built with a C++ plugin.
In cases of mobile operating systems such as iOS (and in a lesser measuse,
Android) having a proper plugin loaded at runtime may be difficult, so
statically link it together with all of its qml files compiled as a
qresource inside the static library.

Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14 07:56:05 -07:00
Dirk Hohndel
545c60a517 Add new files to qmake
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-13 20:11:20 -07:00
Guillaume GARDET
493fefef71 Update OBS spec file to fix build
Signed-off-by: Guillaume GARDET <guillaume.gardet@free.fr>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-07-23 10:54:20 +09:00
Anton Lundin
4ed6101c5c android: Fix typo in patching of libssh2
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-07-09 12:07:09 -07:00
Anton Lundin
b8e3ad7319 android: Update all our dependencies
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:35:59 -07:00
Anton Lundin
b2b29c00ec android: Enable config via env vars
This creates the possibility to pass configuration, where the ndk and
sdk is installed, to the build.sh script via environment variables.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:35:21 -07:00
Anton Lundin
7386d0b5b4 android: Set version and build for desktop app
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:34:41 -07:00
Anton Lundin
4ef90638d4 android: Remove obsolete comment
Since c78e4f we build the mobile and desktop versions with different
package id's.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:34:15 -07:00
Anton Lundin
2aa9841213 android: Prioritize newer Qt version if found
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:34:00 -07:00
Anton Lundin
9443b0b86c android: Use a ndk toolchain matching sdk version
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:33:32 -07:00
Anton Lundin
f28dfce50f android: Update to latest NDK
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:32:49 -07:00
Anton Lundin
f3cde0357f android: Correct README
We don't depend on Qt5.5, we depend on Qt for android.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:32:24 -07:00
Anton Lundin
4f850e2aa5 Build Subsurface c++ as c++11 code
With Qt 5.7, they started to require c++11 support, and in 5.6.1 some
nullptr's showed up in QtAndroidExtras/qandroidfunctions.h, so now we
need to compile our c++ code with c++11 support in our compiler.

As Thiago pointed out, this effectively "downgrades" GCC 6 from c++14
support to c++11.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-23 16:32:10 -07:00
Dirk Hohndel
4d4faecd67 Allow building Android package against Qt 5.7
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-22 13:25:26 -07:00
Dirk Hohndel
2c60e87b09 Qt 5.7 requires C++11
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-22 13:23:10 -07:00
Dirk Hohndel
24bd2eab43 iOS build: add another dependency to dummy.qml
This way the required plugins get automagically added to the bundle.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-17 04:07:37 -07:00
Dirk Hohndel
10833e32ed iOS build: use the Qt version that is available
Simply have the Qt link in packagin/ios point to whatever Qt version
you want to build against and the script picks the right one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-17 04:06:51 -07:00
Dirk Hohndel
818031e604 updated build scripts for Mac
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-11 10:37:30 -07:00
Dirk Hohndel
329a632ed9 iOS build: dummy qml file to pull in the right dependencies
The iOS build process is rather stupid - it scans all .qml files
in the root directory of the project to determine which QML dependencies
are required.

This is why we had the weird leftover fake QML project in our sources.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-04 14:42:07 -07:00
Dirk Hohndel
8408cbe3a4 Android build: we don't need the Qt translations
Only the Subsurface translation files as needed as the QML UI
doesn't display any Qt internal strings.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-04 14:02:05 -07:00
Dirk Hohndel
42eee8a2e1 iOS build: create the translations to be bundled
And add them to the bundle.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-04 14:00:43 -07:00
Dirk Hohndel
e47327c87a Android build: prepare and copy translations into the APK
And then load them at runtime.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-03 17:20:53 -07:00
Miika Turkia
bc28944abb Add Ubuntu Xenial to be built (16.04)
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-26 09:26:41 -07:00
Dirk Hohndel
d7103f97f7 Android build: use static libssl / libcrypto
Android M does not allow using those as shared libraries.

See #1029

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-20 15:29:09 -07:00
Dirk Hohndel
5e42909964 iOS build: include the libraries for the phone simulator
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-17 22:36:29 -07:00
Miika Turkia
95292ac560 Set default build number for apk building
Having build number as mandatory parameter seems unnecessary, thus
setting default value (used for andoird:versionCode) to 0.

Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-14 11:02:19 -07:00
Miika Turkia
454a62c835 Fix initial build of APK
Running subsurface/packaging/android/build.sh after deleting
subsurface-mobile-build-arm directory fails for me due to missing
ssrf-version.h file. Just ignore if it doesn't exist.

Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-14 10:59:56 -07:00
Robert C. Helling
c0a4ffead8 Build instructions to deplay on you own iOS device
... so others might have less trouble.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-11 12:42:59 -07:00
Dirk Hohndel
7be962bfc2 Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.

And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.

This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00
Dirk Hohndel
246422d03f iOS build: fix typos
Can't believe I didn't notice them earlier... I must have stared at these
strings countless times.

Reported-by: Scott Ireland <scott@sdj.ca>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 21:36:42 -07:00
Dirk Hohndel
dc1cd40721 Revert "iOS build: enable access to GPS location"
This reverts commit 78a8137963.

These keys don't enable access, they require the device to have GPS support.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 17:28:47 -07:00
Dirk Hohndel
2a65eab745 iOS build: add another Info.plist key to enable positioning
This key is needed so that the iOS app asks the user for permission to use the
GPS position information.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 07:54:48 -07:00
Dirk Hohndel
78a8137963 iOS build: enable access to GPS location
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 05:41:44 -07:00
Dirk Hohndel
f9e68f13f3 iOS build: add missing icon
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 23:31:12 -07:00
Dirk Hohndel
fb157b873a iOS build: fix executable name
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 19:45:07 -07:00
Dirk Hohndel
41bc8003d5 iOS build: update the README
A lot of this is still black magic, but at least this now documents what I
understand about the process.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
a4a9edcd0f iOS build: create Info.plist with correct version information
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
9028c807b2 Change names of iOS build files
The name subsurface-ios was used in many places and that was just not helpful
to fight against. This should work much better.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
557eb744a3 Make sure version is freshly generated before extracting
Oops, so Subsurface-mobile 1.0 (4.5.2.1048)

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-10 06:35:40 -08:00
Dirk Hohndel
6be0800704 Update Subsurface-mobile version to 1.0.0
And make sure the version displayed for Android includes both that version
and the build version, which is our regular canonical 4 part version
number - so this release will be something like "1.0.0 (4.5.2.1047)"

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-10 06:29:26 -08:00
Dirk Hohndel
1e8b0874ab iOS build: show correct program name on launch screen
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 19:35:37 -08:00
Dirk Hohndel
8a96f6e90b iOS build: bundle application icons and Info.plist
This way the iDevice will show the correct name and icon for
Subsurface-mobile.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:51:09 -08:00
Dirk Hohndel
ba8014eb5c iOS build: restructure build.sh to create fat libraries
This way QtCreator can successfully link and deploy the app.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:49:35 -08:00
Dirk Hohndel
7ae4eed734 iOS build: more build.sh hacking
This now can create all the support libraries in armv7, but that isn't
sufficient for QtCreator which wants fat libraries with both armv7 and arm64 in
them.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 15:11:49 -08:00
Dirk Hohndel
8a6728eb08 Revert "iOS build: add the pri file for generating the version"
This reverts commit 7fac2a38b2.

Oops, that should have been dropped in the rebase before pushing the
changes. I did this instead in commit 99d1d8876e ("iOS build: create
ssrf-version.h by hand")
2016-03-06 11:13:04 -08:00
Dirk Hohndel
99d1d8876e iOS build: create ssrf-version.h by hand
It grabs the mobile version from the cmake file via grep.
🤦

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Tomaz Canabrava
7fac2a38b2 iOS build: add the pri file for generating the version
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Dirk Hohndel
8d9bffff64 iOS build: fix libdivecomputer build
This uses new configure options added to the Subsurface-branch of
libdivecomputer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Tomaz Canabrava
c27a2b47f4 iOS build: fix loading icons
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:00 -08:00
Tomaz Canabrava
710b3615fe iOS build: add various support files
It's unclear why the build fails if we don't add the sample app files as
well.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:48 -08:00
Tomaz Canabrava
74e6e0ed37 iOS build: Updated build script
This now only builds all the prerequisits but not the actual Subsurface
binaries - that will be done with qmake (oh the irony) in a later commit.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:31 -08:00
Dirk Hohndel
e9e453b009 Android build: pass in build nr
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05 21:23:27 -08:00
Dirk Hohndel
a64eef7f82 Android build: automate setting the right version number
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05 17:14:33 -08:00
Dirk Hohndel
2b1812f2cb Build scripts: work with both Qt 5.5 and 5.6
This is all a bit hackish but seems to work

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-03 14:34:03 -08:00
Jan Mulder
62f7a2a8f0 Build Android mobile app against latest OpenSSL
No reasons not to upgrade to the latest OpenSSL lib. The currently used
1.0.1 branch is ending end of 2016, so a switch to 1.0.2 is useful
anyway.

Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-02-02 09:28:44 -08:00
Dirk Hohndel
7c459f87cd Consolidate scripts
Since commit c496d5fa05 ("Add helper script to pull Plasma Mobile Components
and icons") we had three different spots where we retrieved the Plasma Mobile
Components. That's a wee bit of overkill. So instead have the other two scripts
just call this one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08 21:46:44 -08:00
Dirk Hohndel
bb687f7f8b Remove plasma mobile components, pull from upstream at build time
This prevents us from constantly having to worry about keeping them in sync.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-07 10:22:20 -08:00
Dirk Hohndel
6051bf9f89 Android build: we should build Subsurface-mobile by default
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-29 17:38:55 -08:00
Dirk Hohndel
320ff2eba3 Android build: use better sed syntax
There is no reason to use '!' as separator and in some shell environments this
can cause problems.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-25 21:58:30 -08:00
Dirk Hohndel
b747e1bc72 Android build: more tweaking
Don't ever link against a shared libcrypt. One of the recent changes to
make things build on the various Linux build systems apparently broke the
Android build as it now adds an extra -lcrypt right after the correct
static link to libcrypt.a. Instead of fiddling even more with this and
re-breaking all the other builds I just hack around it here and remove any
calls to a simply -lcrypt as that won't work on Android.

This also passes through the remaining options on the command line to make
so we can do things like VERBOSE=1 or -j12

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24 09:52:56 -08:00
Dirk Hohndel
697bd94198 Android build: allow selecting Debug / Release build
And never build the tests. Makes no sense to do so when cross building for
Android.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24 09:48:44 -08:00
Dirk Hohndel
a7cf7eb967 iOS build: more progress
Most of the dependencies build now.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 14:46:59 -08:00
Dirk Hohndel
0873d46a64 iOS build: only build the parts of openssl that we need
No point in creating the apps, etc.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 13:36:12 -08:00
Tomaz Canabrava
63b01b7510 iOS build: make it possible to compile openssl
It compiles but the link stage fails because of a missing -LSystem
but its a baby step.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 12:16:12 -08:00
Dirk Hohndel
813e49d202 iOS build: baby steps
Get a couple more dependencies built. These were easy.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:13 -08:00
Dirk Hohndel
8ddb2ebd6b iOS build: hack to build and install libsqlite3.a
Building the iOS command line utility fails. But frankly, we don't need that,
anyway. I cannot figure out how to tell sqlite that all I want is the library,
so I'm working around that by first building the library, then pretending that
sqlite3 was indeed built in order to be able to run make install. Horrible,
ugly, stupid. But it seems to work.

Also cleaned up the whitespace.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:10 -08:00
Dirk Hohndel
b5c30971b6 iOS build: make the README a bit more useful
Still not all that useful, though.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:28:53 -08:00
Dirk Hohndel
55b6eaae0b iOS build: fix typo in CFLAGS argument
This way the gethostuuid workaround actually works. It still doesn't compile,
though.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:26:30 -08:00
Tomaz Canabrava
2316390c1f Rework the env - variables to produce a working cross compile script
The cross compile script kind of works right now, it's missing
something that I'm really not sure where or what it is.

currently sqlite will not build because:
	error: gethostuuid is not defined in iOS

This bug was already opened on sqlite bugtracker for about a year, the
workaround is to pass -DDSQLITE_ENABLE_LOCKING_STYLE=0 to the compilation
flags, which I did but did not work for some reason.

Which is a good error - it shows us that we are actually trying to compile
for iOS.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:07:11 -08:00
Tomaz Canabrava
105d698759 Start the iOS cross compile
The build.sh and readme files are the same as the Android ones
and I'll be changing them over time.

The configure-for-ios.sh script is a file that manages to set
everything, compilers frameworks and such, for iOS compilation.

I'll probably dissecate the configure-for-ios.sh file and put it
back on the build.sh, but not now.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:06:29 -08:00
Dirk Hohndel
e2d5bef073 Switch the Android build.sh to set up mobile build correctly
We now need to set SUBSURFACE_TARGET_EXECUTABLE to MobileExecutable.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-18 07:46:00 -08:00
Tomaz Canabrava
d0b526eda4 Do not try to compile FTDI_EPROM
this was requiring libconfuse and we don't need it.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-17 11:48:31 -08:00