This had not been updated since the change of direction that we would support
building Mobile and Desktop on all supported platforms.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
FILE READ doesn't do what we want. It's the STRINGS command that considers \n
as whitespace and gets the correct result.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The MXE script still tried to run things using the qmake project
file and we removed that ages ago.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We where able to build the android-mobile on desktop and the desktop on
android, now I allow only mobile on android and desktop on desktop.
this is to make the cmake clear, and we can also use the emulator on
the android platform, so nothing is really lost.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
This is actually a good change: we used to write a new
CMake file in configure time just to move it outside of the
source to the build dir at compile time. Now this file is
pre-created and it's only moved.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
In source builds creates a lot of noise on the source tree,
creating tons of temporaries that makes git status cry, and it also
creates dangerous files that have names similar to actual source
and could make a developer use them by mistake.
Make out of source buiild mandatory to remove that, it also makes
CMake code easier to read.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
CMake is a strange and complex language for buildsystems,
and as such we need to let the main CMakeLists.txt be as
clear as possible.
Moving a bunch of code that deals with finding git via
default CMake way or pkg_cofig to a file named 'HandleFindGit'
on our cmake/Modules folder.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
And try to fix the upper case / mixed case confusion that we apparently
have with libssh2 - oh how I hate this stuff.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now the message should make more sense. First it tells you that it's looking
for dives. Then you get some progress during the git download, and error
messages if things failed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way build.sh can build a Subsurface.app that the user can use via
open subsurface/build/Subsurface.app
after running build.sh.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>