- use hidapi grantlee and mdbtools from MXE
- update MXE version to use QT 5.15, and pull in libzstd and CMake 3.17.3
- fix linking of winmm on windows build with new mxe
- add some instructions on building the container
- add some new dependancies from QT 5.15 to the packaging
- add a patch to MXE to Build qtconnectivity with native-win32-bluetooth
[Dirk Hohndel: small refactor]
Signed-off-by: Paul Buxton <paulbuxton.mail@googlemail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reverts commit 60e63afb82.
I merged this to early without paying attention to the fact that this
needed an updated build container as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Remove hidapi from manually built components and use the mxe based one instead.
Remove libzip as that is handled by mxe packages.
Update version of grantlee used to build with qt 5.13.1.
Also hide vscode files from git.
[Dirk Hohndel: combined two commits, cleaned up the commit message and removed
one now incorrect comment line from mxe-based-build.sh]
Signed-off-by: Paul Buxton <paulbuxton.mail@googlemail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And use that to have our Travis build still work with the existing MXE
build container as well as the even older, pre-compiled MXE binaries
used in the windows build.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add libftdi1 in comments in MXE build script.
[Dirk Hohndel: and mention that it is possible to build without it]
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This still doesn't seem to work as expected and needs more testing.
Also, it can be turned off via command line argument
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reverts commit 53341c037d.
The commit isn't wrong, but it breaks Travis and I can't seem to get the
newer MXE build to work on Travis. So while I figure out how to work
around THAT, let's just revert this and come back to it once Travis is
ready.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This currently requires the wip/win branch of qtconnectivity. Eventually
this should be merged into upstream Qt.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In the comment/instruction how to build MXE add "libssh2" and "curl"
to the make call. This seems to be needed in newer versions of MXE.
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
If the submodule isn't initialized, run git submodule init before
running submodule update. Also, ensure that the autotools are set up.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The objcopy calls to strip the debug symbols out of
subsurface.exe need to happen before the installer is
created (staged).
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
In the process, simplify our dependency a bit by no longer building
against libssh2 (we don't support ssh based authentication for git
on Windows) and libcurl (since it's proxy implementation doesn't appear
to actually work on Windows, anyway).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Meanwhile (after removing marble) it seems to be a good choice to use
latest MXE version with currently Qt 5.9.1.
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
This would work only if the folder:
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/geoservices
contains such a file.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Give a hint how to enable build of debug Qt5 DLLs when building MXE.
Take care about the "d"/"xxxd.dll" suffix for DLLs.
Copy libastro.dll from marble to correct loation as well (nevertheless we don't use it)
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
Qt plugins and some other dependencies cannot be copied
by CMake install targets. They need to be manually deployed
to staging_tests directory too.
Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
Updates mainly in the comments of the MXE build script:
- File system layout: different proposal
- Hint to not use MXE current version from git
- MXE build JOBS setting to (very) safe value of 1
- export CXXFLAGS=-std=c++11 added for marble build
Run all scripts with -e so they exit as soon as something breaks. That
way the build stops at the first error, not some other error.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The MXE script still tried to run things using the qmake project
file and we removed that ages ago.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since we ship it all in one piece there is no reason to use a static
libdivecomputer (like there is on Linux). This allows us to give the user
a different libdivecomputer.dll for testing when tracking down a bug.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This seems to fix our issues with being able to create zip files on the
fly (needed for the divelogs.de access).
Fixes#955
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
While this should be fixed in cmake, for now just manuallt get
libssrfmarblewidget.dll and QtXml.dll in place
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>